Modifier and Type | Method and Description |
---|---|
static GenericTree |
GlowTree.newInstance(org.bukkit.TreeType type,
Random random,
BlockStateDelegate delegate)
Creates a tree of any vanilla type.
|
Modifier and Type | Method and Description |
---|---|
BiFunction<Random,BlockStateDelegate,? extends GenericTree> |
TreeDecorator.TreeDecoration.getConstructor() |
Constructor and Description |
---|
TreeDecoration(BiFunction<Random,BlockStateDelegate,? extends GenericTree> constructor,
int weight) |
Modifier and Type | Field and Description |
---|---|
protected BlockStateDelegate |
GenericTree.delegate |
Constructor and Description |
---|
AcaciaTree(Random random,
BlockStateDelegate delegate)
Initializes this tree with a random height, preparing it to attempt to generate.
|
BigOakTree(Random random,
BlockStateDelegate delegate) |
BigTree(Random random,
BlockStateDelegate delegate)
Initializes this tree with a random height, preparing it to attempt to generate.
|
BirchTree(Random random,
BlockStateDelegate delegate)
Initializes this tree with a random height, preparing it to attempt to generate.
|
BrownMushroomTree(Random random,
BlockStateDelegate delegate)
Initializes this mushroom with a random height, preparing it to attempt to generate.
|
CocoaTree(Random random,
BlockStateDelegate delegate)
Initializes this tree, preparing it to attempt to generate.
|
DarkOakTree(Random random,
BlockStateDelegate delegate)
Initializes this tree with a random height, preparing it to attempt to generate.
|
GenericTree(Random random,
BlockStateDelegate delegate)
Initializes this tree with a random height, preparing it to attempt to generate.
|
JungleBush(Random random,
BlockStateDelegate delegate)
Initializes this bush, preparing it to attempt to generate.
|
JungleTree(Random random,
BlockStateDelegate delegate)
Initializes this tree with a random height, preparing it to attempt to generate.
|
MegaJungleTree(Random random,
BlockStateDelegate delegate)
Initializes this tree with a random height, preparing it to attempt to generate.
|
MegaPineTree(Random random,
BlockStateDelegate delegate)
Initializes this tree with a random height, preparing it to attempt to generate.
|
MegaRedwoodTree(Random random,
BlockStateDelegate delegate)
Initializes this tree with a random height, preparing it to attempt to generate.
|
MegaSpruceTree(Random random,
BlockStateDelegate delegate)
Initializes this tree, preparing it to attempt to generate.
|
RedMushroomTree(Random random,
BlockStateDelegate delegate)
Initializes this mushroom, preparing it to attempt to generate.
|
RedwoodTree(Random random,
BlockStateDelegate delegate)
Initializes this tree with a random height, preparing it to attempt to generate.
|
SwampTree(Random random,
BlockStateDelegate delegate)
Initializes this tree with a random height, preparing it to attempt to generate.
|
TallBirchTree(Random random,
BlockStateDelegate delegate) |
TallRedwoodTree(Random random,
BlockStateDelegate delegate)
Initializes this tree with a random height and radius, preparing it to attempt to generate.
|
Modifier and Type | Method and Description |
---|---|
boolean |
GlowStructure.generate(Random random,
int x,
int z,
BlockStateDelegate delegate)
Attempts to generate this structure.
|
boolean |
GlowDesertWell.generate(org.bukkit.World world,
Random random,
StructureBoundingBox genBoundingBox,
BlockStateDelegate delegate) |
boolean |
GlowWitchHut.generate(org.bukkit.World world,
Random random,
StructureBoundingBox genBoundingBox,
BlockStateDelegate delegate) |
boolean |
GlowJungleTemple.generate(org.bukkit.World world,
Random random,
StructureBoundingBox genBoundingBox,
BlockStateDelegate delegate) |
boolean |
GlowDungeon.generate(org.bukkit.World world,
Random random,
StructureBoundingBox genBoundingBox,
BlockStateDelegate delegate) |
boolean |
GlowDesertTemple.generate(org.bukkit.World world,
Random random,
StructureBoundingBox genBoundingBox,
BlockStateDelegate delegate) |
boolean |
GlowStructurePiece.generate(org.bukkit.World world,
Random random,
StructureBoundingBox boundingBox,
BlockStateDelegate delegate) |
Constructor and Description |
---|
StructureBuilder(org.bukkit.World world,
GlowStructurePiece structure,
StructureBoundingBox boundingBox,
BlockStateDelegate delegate) |
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