public class MegaRedwoodTree extends MegaJungleTree
Modifier and Type | Field and Description |
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protected int |
leavesHeight |
delegate, height, leavesType, logType, overridables
PLANT_TYPES
Constructor and Description |
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MegaRedwoodTree(Random random,
BlockStateDelegate delegate)
Initializes this tree with a random height, preparing it to attempt to generate.
|
Modifier and Type | Method and Description |
---|---|
boolean |
generate(org.bukkit.World world,
Random random,
int blockX,
int blockY,
int blockZ)
Generates this feature.
|
protected void |
generateDirtBelowTrunk(org.bukkit.World world,
int blockX,
int blockY,
int blockZ) |
protected void |
setLeavesHeight(int leavesHeight) |
canPlace, canPlaceOn, generateLeaves, generateTrunk
blockTypeAt, canHeightFit, cannotGenerateAt, generate, replaceIfAirOrLeaves, setHeight, setOverridables, setTypes
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
killPlantAbove
public MegaRedwoodTree(Random random, BlockStateDelegate delegate)
random
- the PRNGdelegate
- the BlockStateDelegate used to check for space and to fill wood and leafprotected final void setLeavesHeight(int leavesHeight)
public boolean generate(org.bukkit.World world, Random random, int blockX, int blockY, int blockZ)
TerrainObject
generate
in interface TerrainObject
generate
in class MegaJungleTree
world
- the world to generate inrandom
- the PRNG that will choose the size and a few details of the shapeblockX
- the base X coordinateblockY
- the base Y coordinateblockZ
- the base Z coordinateprotected void generateDirtBelowTrunk(org.bukkit.World world, int blockX, int blockY, int blockZ)
generateDirtBelowTrunk
in class MegaJungleTree
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