public class JungleBush extends GenericTree
delegate, height, leavesType, logType, overridablesPLANT_TYPES| Constructor and Description |
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JungleBush(Random random,
BlockStateDelegate delegate)
Initializes this bush, preparing it to attempt to generate.
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| Modifier and Type | Method and Description |
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boolean |
canPlaceOn(org.bukkit.block.BlockState soil)
Checks whether this tree can grow on top of the given block.
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boolean |
generate(org.bukkit.World world,
Random random,
int blockX,
int blockY,
int blockZ)
Generates this feature.
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blockTypeAt, canHeightFit, cannotGenerateAt, canPlace, generate, replaceIfAirOrLeaves, setHeight, setOverridables, setTypesclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitkillPlantAbovepublic JungleBush(Random random, BlockStateDelegate delegate)
random - the PRNGdelegate - the BlockStateDelegate used to check for space and to fill wood and leafpublic boolean canPlaceOn(org.bukkit.block.BlockState soil)
GenericTreecanPlaceOn in class GenericTreesoil - the block we're growing onpublic boolean generate(org.bukkit.World world,
Random random,
int blockX,
int blockY,
int blockZ)
TerrainObjectgenerate in interface TerrainObjectgenerate in class GenericTreeworld - the world to generate inrandom - the PRNG that will choose the size and a few details of the shapeblockX - the base X coordinateblockY - the base Y coordinateblockZ - the base Z coordinateCopyright © 2021. All rights reserved.