Package | Description |
---|---|
com.destroystokyo.paper.entity | |
com.destroystokyo.paper.inventory.meta | |
org.bukkit |
The root package of the Bukkit API, contains generalized API classes.
|
org.bukkit.block |
Classes used to manipulate the voxels in a
world ,
including special states. |
org.bukkit.entity |
Interfaces for non-voxel objects that can exist in a
world , including all players, monsters, projectiles, etc. |
org.bukkit.entity.minecart |
Interfaces for various
Minecart types. |
org.bukkit.inventory.meta |
The interfaces used when manipulating extra data can can be stored inside
item stacks . |
Modifier and Type | Interface and Description |
---|---|
interface |
RangedEntity |
Modifier and Type | Interface and Description |
---|---|
interface |
ArmorStandMeta |
Modifier and Type | Interface and Description |
---|---|
interface |
Chunk
Represents a chunk of blocks
|
Modifier and Type | Interface and Description |
---|---|
interface |
Banner
Represents a captured state of a banner.
|
interface |
Barrel
Represents a captured state of a Barrel.
|
interface |
Beacon
Represents a captured state of a beacon.
|
interface |
Bed
Deprecated.
does not provide useful information beyond the material itself
|
interface |
Beehive
Represents a captured state of a bee hive.
|
interface |
Bell
Represents a captured state of Bell.
|
interface |
BlastFurnace
Represents a captured state of a blast furnace.
|
interface |
BrewingStand
Represents a captured state of a brewing stand.
|
interface |
Campfire
Represents a captured state of a campfire.
|
interface |
Chest
Represents a captured state of a chest.
|
interface |
CommandBlock
Represents a captured state of a command block.
|
interface |
Comparator
Represents a captured state of an on / off comparator.
|
interface |
Conduit
Represents a captured state of a conduit.
|
interface |
Container
Represents a captured state of a container block.
|
interface |
CreatureSpawner
Represents a captured state of a creature spawner.
|
interface |
DaylightDetector
Represents a captured state of a (possibly inverted) daylight detector.
|
interface |
Dispenser
Represents a captured state of a dispenser.
|
interface |
Dropper
Represents a captured state of a dropper.
|
interface |
EnchantingTable
Represents a captured state of an enchanting table.
|
interface |
EnderChest
Represents a captured state of an ender chest.
|
interface |
EndGateway
Represents a captured state of an end gateway.
|
interface |
EntityBlockStorage<T extends Entity>
Represents a captured state of a block which stores entities.
|
interface |
Furnace
Represents a captured state of a furnace.
|
interface |
Hopper
Represents a captured state of a hopper.
|
interface |
Jigsaw
Represents a captured state of a jigsaw.
|
interface |
Jukebox
Represents a captured state of a jukebox.
|
interface |
Lectern
Represents a captured state of a lectern.
|
interface |
ShulkerBox
Represents a captured state of a ShulkerBox.
|
interface |
Sign
Represents a captured state of either a SignPost or a WallSign.
|
interface |
Skull
Represents a captured state of a skull block.
|
interface |
Smoker
Represents a captured state of a smoker.
|
interface |
Structure
Represents a structure block that can save and load blocks from a file.
|
interface |
TileState
Represents a block state that also hosts a tile entity at the given location.
|
Modifier and Type | Interface and Description |
---|---|
interface |
AbstractArrow
Represents an arrow.
|
interface |
AbstractHorse
Represents a Horse-like creature.
|
interface |
AbstractVillager
Represents a villager NPC
|
interface |
Ageable
Represents an entity that can age.
|
interface |
Ambient
Represents an ambient mob
|
interface |
Animals
Represents an Animal.
|
interface |
AreaEffectCloud
Represents an area effect cloud which will imbue a potion effect onto
entities which enter it.
|
interface |
ArmorStand |
interface |
Arrow |
interface |
Bat
Represents a Bat
|
interface |
Bee
Represents a Bee.
|
interface |
Blaze
Represents a Blaze monster
|
interface |
Boat
Represents a boat entity.
|
interface |
Boss
Represents the Boss Entity.
|
interface |
Breedable
Represents an entity that can age and breed.
|
interface |
Cat
Meow.
|
interface |
CaveSpider
Represents a Spider.
|
interface |
ChestedHorse
Represents Horse-like creatures which can carry an inventory.
|
interface |
Chicken
Represents a Chicken.
|
interface |
Cod
Represents a cod fish.
|
interface |
ComplexEntityPart
Represents a single part of a
ComplexLivingEntity |
interface |
ComplexLivingEntity
Represents a complex living entity - one that is made up of various smaller
parts
|
interface |
Cow
Represents a Cow.
|
interface |
Creature
Represents a Creature.
|
interface |
Creeper
Represents a Creeper
|
interface |
Damageable
Represents an
Entity that has health and can take damage. |
interface |
Dolphin |
interface |
Donkey
Represents a Donkey - variant of
ChestedHorse . |
interface |
DragonFireball |
interface |
Drowned
Drowned zombie.
|
interface |
Egg
Represents a thrown egg.
|
interface |
ElderGuardian
Represents an ElderGuardian - variant of
Guardian . |
interface |
EnderCrystal
A crystal that heals nearby EnderDragons
|
interface |
EnderDragon
Represents an Ender Dragon
|
interface |
EnderDragonPart
Represents an ender dragon part
|
interface |
Enderman
Represents an Enderman.
|
interface |
Endermite |
interface |
EnderPearl
Represents a thrown Ender Pearl entity
|
interface |
EnderSignal
Represents an EnderSignal, which is created upon throwing an ender eye.
|
interface |
Entity
Represents a base entity in the world
|
interface |
Evoker
Represents an Evoker "Illager".
|
interface |
EvokerFangs
Represents Evoker Fangs.
|
interface |
ExperienceOrb
Represents an Experience Orb.
|
interface |
Explosive
A representation of an explosive entity
|
interface |
FallingBlock
Represents a falling block
|
interface |
Fireball
Represents a Fireball.
|
interface |
Firework |
interface |
Fish
Represents a fish entity.
|
interface |
FishHook
Represents a fishing hook.
|
interface |
Flying
Represents a Flying Entity.
|
interface |
Fox
What does the fox say?
|
interface |
Ghast
Represents a Ghast.
|
interface |
Giant
Represents a Giant.
|
interface |
Golem
A mechanical creature that may harm enemies.
|
interface |
Guardian |
interface |
Hanging
Represents a Hanging entity
|
interface |
Hoglin
Represents a Hoglin.
|
interface |
Horse
Represents a Horse.
|
interface |
HumanEntity
Represents a human entity, such as an NPC or a player
|
interface |
Husk
Represents a Husk - variant of
Zombie . |
interface |
Illager
Represents a type of "Illager".
|
interface |
Illusioner
Represents an Illusioner "Illager".
|
interface |
IronGolem
An iron Golem that protects Villages.
|
interface |
Item
Represents a dropped item.
|
interface |
ItemFrame
Represents an Item Frame
|
interface |
LargeFireball
Represents a large
Fireball |
interface |
LeashHitch
Represents a Leash Hitch on a fence
|
interface |
LightningStrike
Represents an instance of a lightning strike.
|
interface |
LingeringPotion
Deprecated.
lingering status depends on only on the potion item.
|
interface |
LivingEntity
Represents a living entity, such as a monster or player
|
interface |
Llama
Represents a Llama.
|
interface |
LlamaSpit
Represents Llama spit.
|
interface |
MagmaCube
Represents a MagmaCube.
|
interface |
Minecart
Represents a minecart entity.
|
interface |
Mob
Represents a Mob.
|
interface |
Monster
Represents a Monster.
|
interface |
Mule
Represents a Mule - variant of
ChestedHorse . |
interface |
MushroomCow
Represents a mushroom
Cow |
interface |
NPC
Represents a non-player character
|
interface |
Ocelot
A wild tameable cat
|
interface |
Painting
Represents a Painting.
|
interface |
Panda
Panda entity.
|
interface |
Parrot
Represents a Parrot.
|
interface |
Phantom
Represents a phantom.
|
interface |
Pig
Represents a Pig.
|
interface |
Piglin
Represents a Piglin.
|
interface |
PiglinAbstract
Piglin / Piglin Brute.
|
interface |
PiglinBrute
Represents a Piglin Brute.
|
interface |
PigZombie
Represents a Pig Zombie.
|
interface |
Pillager
Illager entity.
|
interface |
Player
Represents a player, connected or not
|
interface |
PolarBear
Represents a polar bear.
|
interface |
Projectile
Represents a shootable entity.
|
interface |
PufferFish
Represents a puffer fish.
|
interface |
Rabbit |
interface |
Raider |
interface |
Ravager
Illager beast.
|
interface |
Salmon
Represents a salmon fish.
|
interface |
Sheep
Represents a Sheep.
|
interface |
Shulker |
interface |
ShulkerBullet |
interface |
Silverfish
Represents a Silverfish.
|
interface |
SizedFireball
Represents a sized fireball.
|
interface |
Skeleton
Represents a Skeleton.
|
interface |
SkeletonHorse
Represents a SkeletonHorse - variant of
AbstractHorse . |
interface |
Slime
Represents a Slime.
|
interface |
SmallFireball
Represents a small
Fireball |
interface |
Snowball
Represents a snowball.
|
interface |
Snowman
Represents a snowman entity
|
interface |
SpectralArrow
Represents a spectral arrow.
|
interface |
Spellcaster
Represents a spell casting "Illager".
|
interface |
Spider
Represents a Spider.
|
interface |
SplashPotion
Deprecated.
splash status depends on only on the potion item.
|
interface |
Squid
Represents a Squid.
|
interface |
Steerable
Represents an entity which may be saddled, ridden and steered using an item.
|
interface |
Stray
Represents a Stray - variant of
Skeleton . |
interface |
Strider
Represents a Strider.
|
interface |
Tameable |
interface |
ThrowableProjectile |
interface |
ThrownExpBottle
Represents a thrown Experience bottle.
|
interface |
ThrownPotion
Represents a thrown potion bottle
|
interface |
TippedArrow
Deprecated.
tipped status depends only on base potion type not being
UNCRAFTABLE and effects being empty.
|
interface |
TNTPrimed
Represents a Primed TNT.
|
interface |
TraderLlama
Represents a trader Llama.
|
interface |
Trident
Represents a thrown trident.
|
interface |
TropicalFish
Tropical fish.
|
interface |
Turtle
Represents a turtle.
|
interface |
Vehicle
Represents a vehicle entity.
|
interface |
Vex
Represents a Vex.
|
interface |
Villager
Represents a villager NPC
|
interface |
Vindicator
Represents a Vindicator.
|
interface |
WanderingTrader
Represents a wandering trader NPC
|
interface |
WaterMob
Represents a Water Mob
|
interface |
Witch
Represents a Witch
|
interface |
Wither
Represents a Wither boss
|
interface |
WitherSkeleton
Represents a WitherSkeleton - variant of
Skeleton . |
interface |
WitherSkull
Represents a wither skull
Fireball . |
interface |
Wolf
Represents a Wolf
|
interface |
Zoglin
Represents a Zoglin.
|
interface |
Zombie
Represents a Zombie.
|
interface |
ZombieHorse
Represents a ZombieHorse - variant of
AbstractHorse . |
interface |
ZombieVillager
|
Modifier and Type | Interface and Description |
---|---|
interface |
CommandMinecart |
interface |
ExplosiveMinecart
Represents a Minecart with TNT inside it that can explode when triggered.
|
interface |
HopperMinecart
Represents a Minecart with a Hopper inside it
|
interface |
PoweredMinecart
Represents a powered minecart.
|
interface |
RideableMinecart
Represents a minecart that can have certain
entities as passengers. |
interface |
SpawnerMinecart
Represents a Minecart with an
entity spawner inside it. |
interface |
StorageMinecart
Represents a minecart with a chest.
|
Modifier and Type | Interface and Description |
---|---|
interface |
BannerMeta |
interface |
BlockDataMeta |
interface |
BlockStateMeta |
interface |
BookMeta
Represents a book (
Material.WRITABLE_BOOK or Material.WRITTEN_BOOK ) that can have a title, an author, and pages. |
interface |
CompassMeta
Represents a compass that can track a specific location.
|
interface |
CrossbowMeta |
interface |
EnchantmentStorageMeta
EnchantmentMeta is specific to items that can store enchantments, as
opposed to being enchanted.
|
interface |
FireworkEffectMeta
Represents a meta that can store a single FireworkEffect.
|
interface |
FireworkMeta
Represents a
Material.FIREWORK_ROCKET and its effects. |
interface |
ItemMeta
This type represents the storage mechanism for auxiliary item data.
|
interface |
KnowledgeBookMeta |
interface |
LeatherArmorMeta
Represents leather armor (
Material.LEATHER_BOOTS , Material.LEATHER_CHESTPLATE , Material.LEATHER_HELMET , or Material.LEATHER_LEGGINGS ) that can be colored. |
interface |
MapMeta
Represents a map that can be scalable.
|
interface |
PotionMeta
Represents a potion or item that can have custom effects.
|
interface |
SkullMeta
Represents a skull that can have an owner.
|
interface |
SpawnEggMeta
Represents a spawn egg and it's spawned type.
|
interface |
SuspiciousStewMeta
Represents a suspicious stew that can have custom effects.
|
interface |
TropicalFishBucketMeta
Represents a bucket of tropical fish.
|
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