public interface RangedEntity extends Mob
Entity.Spigot
Modifier and Type | Method and Description |
---|---|
default boolean |
isChargingAttack()
Alias to
LivingEntity.isHandRaised() , if the entity is charging an attack |
void |
rangedAttack(@NotNull LivingEntity target,
float charge)
Attack the specified entity using a ranged attack.
|
void |
setChargingAttack(boolean raiseHands)
Sets that the Entity is "charging" up an attack, by raising its hands
|
getPathfinder, getTarget, isAware, isInDaylight, setAware, setTarget
addPotionEffect, addPotionEffect, addPotionEffects, attack, clearActiveItem, getActiveItem, getActivePotionEffects, getArrowCooldown, getArrowsInBody, getArrowsStuck, getCanPickupItems, getCategory, getCollidableExemptions, getEquipment, getEyeHeight, getEyeHeight, getEyeLocation, getHandRaisedTime, getHurtDirection, getItemUseRemainingTime, getKiller, getLastDamage, getLastTwoTargetBlocks, getLeashHolder, getLineOfSight, getMaximumAir, getMaximumNoDamageTicks, getMemory, getNoDamageTicks, getPotionEffect, getRemainingAir, getRemoveWhenFarAway, getShieldBlockingDelay, getTargetBlock, getTargetBlock, getTargetBlock, getTargetBlockExact, getTargetBlockExact, getTargetBlockFace, getTargetBlockFace, getTargetBlockInfo, getTargetBlockInfo, getTargetEntity, getTargetEntity, getTargetEntityInfo, getTargetEntityInfo, hasAI, hasLineOfSight, hasPotionEffect, isCollidable, isGliding, isHandRaised, isInvisible, isJumping, isLeashed, isRiptiding, isSleeping, isSwimming, playAnimation, playPickupItemAnimation, playPickupItemAnimation, rayTraceBlocks, rayTraceBlocks, removePotionEffect, setAI, setArrowCooldown, setArrowsInBody, setArrowsStuck, setCanPickupItems, setCollidable, setGliding, setHurtDirection, setInvisible, setJumping, setKiller, setLastDamage, setLeashHolder, setMaximumAir, setMaximumNoDamageTicks, setMemory, setNoDamageTicks, setRemainingAir, setRemoveWhenFarAway, setShieldBlockingDelay, setSwimming, swingMainHand, swingOffHand
getAttribute, registerAttribute
damage, damage, damage, damage, getAbsorptionAmount, getHealth, getMaxHealth, resetMaxHealth, setAbsorptionAmount, setHealth, setMaxHealth
addPassenger, addScoreboardTag, asHoverEvent, eject, fromMobSpawner, getBoundingBox, getChunk, getEntityId, getEntitySpawnReason, getFacing, getFallDistance, getFireTicks, getHeight, getLastDamageCause, getLocation, getLocation, getMaxFireTicks, getNearbyEntities, getOrigin, getPassenger, getPassengers, getPistonMoveReaction, getPortalCooldown, getPose, getScoreboardTags, getServer, getTicksLived, getType, getUniqueId, getVehicle, getVelocity, getWidth, getWorld, hasGravity, isCustomNameVisible, isDead, isEmpty, isGlowing, isInBubbleColumn, isInLava, isInRain, isInsideVehicle, isInvulnerable, isInWater, isInWaterOrBubbleColumn, isInWaterOrRain, isInWaterOrRainOrBubbleColumn, isOnGround, isPersistent, isSilent, isTicking, isValid, leaveVehicle, playEffect, remove, removePassenger, removeScoreboardTag, setCustomNameVisible, setFallDistance, setFireTicks, setGlowing, setGravity, setInvulnerable, setLastDamageCause, setPassenger, setPersistent, setPortalCooldown, setRotation, setSilent, setTicksLived, setVelocity, spigot, teleport, teleport, teleport, teleport, teleportAsync, teleportAsync
getMetadata, hasMetadata, removeMetadata, setMetadata
getName, sendMessage, sendMessage, sendMessage, sendMessage, sendMessage, sendMessage, sendMessage
audience, audience, clearTitle, empty, hideBossBar, openBook, openBook, playSound, playSound, resetTitle, sendActionBar, sendActionBar, sendMessage, sendMessage, sendMessage, sendMessage, sendMessage, sendMessage, sendMessage, sendMessage, sendMessage, sendMessage, sendMessage, sendPlayerListFooter, sendPlayerListFooter, sendPlayerListHeader, sendPlayerListHeader, sendPlayerListHeaderAndFooter, sendPlayerListHeaderAndFooter, showBossBar, showTitle, stopSound, toAudience
addAttachment, addAttachment, addAttachment, addAttachment, getEffectivePermissions, hasPermission, hasPermission, isPermissionSet, isPermissionSet, recalculatePermissions, removeAttachment
isOp, setOp
customName, customName, getCustomName, setCustomName
getPersistentDataContainer
asHoverEvent, unbox
launchProjectile, launchProjectile
clearLootTable, getLootTable, getSeed, hasLootTable, setLootTable, setLootTable, setSeed
void rangedAttack(@NotNull @NotNull LivingEntity target, float charge)
target
- the entity to targetcharge
- How "charged" the attack is (how far back the bow was pulled for Bow attacks).
This should be a value between 0 and 1, represented as targetDistance/maxDistance.void setChargingAttack(boolean raiseHands)
raiseHands
- Whether the entities hands are raised to charge attackdefault boolean isChargingAttack()
LivingEntity.isHandRaised()
, if the entity is charging an attackCopyright © 2021. All rights reserved.