Modifier and Type | Class and Description |
---|---|
class |
GlowAgeable
Represents a creature that ages, such as a sheep.
|
class |
GlowAmbient |
class |
GlowAnimal
Represents an Animal, such as a Cow.
|
class |
GlowCreature
Represents a creature entity such as a pig.
|
class |
GlowHumanEntity
Represents a human entity, such as an NPC or a player.
|
class |
GlowPlayer
Represents an in-game player.
|
class |
GlowWaterMob |
Constructor and Description |
---|
AttributeManager(GlowLivingEntity entity)
Create an instance for the given entity.
|
Modifier and Type | Method and Description |
---|---|
abstract void |
EntityTask.end(GlowLivingEntity entity)
Invoked when this task is being ended for this entity.
|
void |
LookAroundTask.end(GlowLivingEntity entity) |
void |
FollowPlayerTask.end(GlowLivingEntity entity) |
void |
LookAtPlayerTask.end(GlowLivingEntity entity) |
abstract void |
EntityTask.execute(GlowLivingEntity entity)
Invoked each tick when this task is being executed for this entity.
|
void |
LookAroundTask.execute(GlowLivingEntity entity) |
void |
FollowPlayerTask.execute(GlowLivingEntity entity) |
void |
LookAtPlayerTask.execute(GlowLivingEntity entity) |
static void |
TransportHelper.moveTowards(GlowLivingEntity entity,
org.bukkit.Location direction) |
static void |
TransportHelper.moveTowards(GlowLivingEntity entity,
org.bukkit.Location direction,
double speed)
Starts an entity moving horizontally toward a location (may overshoot).
|
void |
EntityTask.pause(GlowLivingEntity entity)
Pauses this task for this entity.
|
void |
EntityTask.pulse(GlowLivingEntity entity)
Advances this task by a tick on the given entity.
|
void |
EntityTask.reset(GlowLivingEntity entity)
Resets the progress of this task for this entity.
|
void |
EntityTask.resume(GlowLivingEntity entity)
Resumes the previously paused task for this entity.
|
abstract boolean |
EntityTask.shouldStart(GlowLivingEntity entity)
Whether the task should begin executing for this entity.
|
boolean |
LookAroundTask.shouldStart(GlowLivingEntity entity) |
boolean |
FollowPlayerTask.shouldStart(GlowLivingEntity entity) |
boolean |
LookAtPlayerTask.shouldStart(GlowLivingEntity entity) |
abstract void |
EntityTask.start(GlowLivingEntity entity)
Invoked when this task is about to start for this entity.
|
void |
LookAroundTask.start(GlowLivingEntity entity) |
void |
FollowPlayerTask.start(GlowLivingEntity entity) |
void |
LookAtPlayerTask.start(GlowLivingEntity entity) |
Constructor and Description |
---|
TaskManager(GlowLivingEntity entity) |
Modifier and Type | Class and Description |
---|---|
class |
GlowBlaze |
class |
GlowBoss
A monster with a boss bar.
|
class |
GlowCaveSpider |
class |
GlowCreeper |
class |
GlowElderGuardian |
class |
GlowEnderman |
class |
GlowEndermite |
class |
GlowEvoker |
class |
GlowGhast |
class |
GlowGiant |
class |
GlowGuardian |
class |
GlowHusk |
class |
GlowIronGolem |
class |
GlowMagmaCube |
class |
GlowMonster |
class |
GlowPigZombie |
class |
GlowShulker |
class |
GlowSilverfish |
class |
GlowSkeleton |
class |
GlowSlime |
class |
GlowSnowman |
class |
GlowSpider |
class |
GlowStray |
class |
GlowVex |
class |
GlowVindicator |
class |
GlowWitch |
class |
GlowWither |
class |
GlowWitherSkeleton |
class |
GlowZombie |
class |
GlowZombieVillager |
Modifier and Type | Class and Description |
---|---|
class |
GlowEnderDragon |
Modifier and Type | Class and Description |
---|---|
class |
GlowArmorStand |
Modifier and Type | Class and Description |
---|---|
class |
GlowAbstractHorse |
class |
GlowBat |
class |
GlowChestedHorse<InventoryT extends org.bukkit.inventory.AbstractHorseInventory>
A horse or similar mount (donkey, mule, llama...) whose inventory may include a chest.
|
class |
GlowChicken |
class |
GlowCow |
class |
GlowDonkey |
class |
GlowHorse |
class |
GlowLlama
Represents a llama.
|
class |
GlowMooshroom |
class |
GlowMule |
class |
GlowOcelot |
class |
GlowParrot |
class |
GlowPig |
class |
GlowPolarBear |
class |
GlowRabbit |
class |
GlowSheep |
class |
GlowSkeletonHorse |
class |
GlowSquid |
class |
GlowTameable |
class |
GlowUndeadHorse |
class |
GlowVillager |
class |
GlowWolf |
class |
GlowZombieHorse |
Modifier and Type | Class and Description |
---|---|
class |
LivingEntityStore<T extends GlowLivingEntity> |
Modifier and Type | Method and Description |
---|---|
static boolean |
LootingUtil.conditionValue(GlowLivingEntity entity,
String condition)
Evaluates a condition for an entity.
|
static LootData |
LootingManager.generate(GlowLivingEntity entity)
Returns items and experience that the given entity drops when killed.
|
Copyright © 2021. All rights reserved.