public class LootingManager extends Object
| Constructor and Description |
|---|
LootingManager() |
| Modifier and Type | Method and Description |
|---|---|
static LootData |
generate(GlowLivingEntity entity)
Returns items and experience that the given entity drops when killed.
|
static void |
load()
Registers the built-in loot data.
|
public static void load()
throws Exception
Exception - if some loot data is missing or invalidpublic static LootData generate(GlowLivingEntity entity)
entity - the entityLootData instance whose contents the entity can dropCopyright © 2021. All rights reserved.