public class GlowWither extends GlowBoss implements org.bukkit.entity.Wither
deathTicks, health, maxHealth, movement, speed, taskManager
active, airDrag, applyDragBeforeAccel, boundingBox, ENTITY_ID_NOBODY, entityId, gravityAccel, liquidDrag, location, metadata, passengerChanged, previousLocation, removed, server, slipMultiplier, teleported, ticksLived, vehicle, velocity, velocityChanged, world, worldLock
Constructor and Description |
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GlowWither(org.bukkit.Location loc)
Creates a wither.
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Modifier and Type | Method and Description |
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void |
damage(double amount,
org.bukkit.entity.Entity source,
org.bukkit.event.entity.EntityDamageEvent.DamageCause cause) |
protected org.bukkit.Sound |
getAmbientSound()
Get the ambient sound this entity makes randomly, or null for silence.
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org.bukkit.entity.Entity |
getCenterTarget() |
protected org.bukkit.Sound |
getDeathSound()
Get the death sound of this entity, or null for silence.
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protected org.bukkit.Sound |
getHurtSound()
Get the hurt sound of this entity, or null for silence.
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int |
getInvulnerableTicks() |
org.bukkit.entity.Entity |
getLeftTarget() |
org.bukkit.entity.Entity |
getRightTarget() |
boolean |
isUndead()
Get whether or not this entity is undead.
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void |
pulse()
Called every game cycle.
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void |
rangedAttack(org.bukkit.entity.LivingEntity target,
float charge) |
void |
setCenterTarget(org.bukkit.entity.Entity centerTarget)
Sets the center target.
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void |
setChargingAttack(boolean raiseHands) |
void |
setInvulnerableTicks(int invulnerableTicks) |
void |
setLeftTarget(org.bukkit.entity.Entity leftTarget)
Sets the left target.
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void |
setRightTarget(org.bukkit.entity.Entity rightTarget)
Sets the right target.
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addBarToPlayer, remove, teleport
canDespawnImmediately
createSpawnMessage, getTarget, getType, setTarget
addPotionEffect, addPotionEffect, addPotionEffects, canTakeDamage, clearActivePotionEffects, createUpdateMessage, entityInteract, getActiveItem, getActivePotionEffects, getAmbientDelay, getArrowsStuck, getAttribute, getAttributeManager, getCanPickupItems, getDeathTicks, getEquipment, getEquipmentMonitor, getEyeHeight, getEyeHeight, getEyeLocation, getHandRaisedTime, getHeadYaw, getHealth, getItemUseRemainingTime, getKiller, getLastDamage, getLastDamager, getLastTwoTargetBlocks, getLastTwoTargetBlocks, getLineOfSight, getMaxHealth, getMaximumAir, getMaximumNoDamageTicks, getMovement, getNoDamageTicks, getPlayerDamageTick, getPotionEffect, getRemainingAir, getRemoveWhenFarAway, getShieldBlockingDelay, getSoundPitch, getSoundVolume, getSpeed, getState, getTargetBlock, getTargetBlock, getTaskManager, getVelocityFromMovement, hasAI, hasLineOfSight, hasPotionEffect, isArthropod, isCollidable, isFallFlying, isGliding, isHandRaised, isWithinSolidBlock, jump, launchProjectile, launchProjectile, launchProjectile, launchProjectile, playAnimation, pulsePhysics, removePotionEffect, reset, resetMaxHealth, setAI, setArrowsStuck, setCanPickupItems, setCollidable, setFallFlying, setGliding, setHeadYaw, setHealth, setKiller, setLastDamage, setLastDamager, setMaxHealth, setMaximumAir, setMaximumNoDamageTicks, setMovement, setNoDamageTicks, setOnGround, setPlayerDamageTick, setRemainingAir, setRemoveWhenFarAway, setShieldBlockingDelay, setSpeed, setState, tryUseTotem, updatePotionEffectsMetadata
addAttachment, addAttachment, addAttachment, addAttachment, addPassenger, addScoreboardTag, collide, createAfterSpawnMessage, damage, damage, damage, eject, equals, fromMobSpawner, getCardinalFacing, getChunk, getCustomName, getCustomTags, getDismountLocation, getEffectivePermissions, getEntityId, getFacing, getFallDistance, getFireTicks, getGravityAccel, getHeight, getLastDamageCause, getLeashedEntities, getLeashHolder, getLocation, getLocation, getMaxFireTicks, getMetadata, getMetadata, getMountLocation, getName, getNearbyEntities, getOrigin, getPassenger, getPassengers, getPistonMoveReaction, getPortalCooldown, getScoreboardTags, getServer, getTicksLived, getUniqueId, getVehicle, getVelocity, getWidth, getWorld, hasDefaultLandingBehavior, hasFriction, hasGravity, hashCode, hasMetadata, hasMoved, hasPermission, hasPermission, hasRotated, intersects, isCustomNameVisible, isDead, isEmpty, isGlowing, isInsideVehicle, isInvulnerable, isLeashed, isOnGround, isOp, isPermissionSet, isPermissionSet, isRemoved, isSilent, isTeleported, isTouchingMaterial, isValid, isWithinDistance, isWithinDistance, leaveVehicle, playEffect, playEffectKnownAndSelf, recalculatePermissions, removeAttachment, removeMetadata, removePassenger, removeScoreboardTag, sendMessage, sendMessage, setAirDrag, setApplyDragBeforeAccel, setBoundingBox, setCustomName, setCustomNameVisible, setFallDistance, setFireTicks, setFriction, setGlowing, setGravity, setGravityAccel, setInvulnerable, setLastDamageCause, setLeashHolder, setLeashHolderUniqueId, setLiquidDrag, setMetadata, setOp, setPassenger, setPortalCooldown, setRawLocation, setRawLocation, setSilent, setSize, setTicksLived, setUniqueId, setVelocity, shouldSave, spigot, teleport, teleport, teleport, teleportToEnd, teleportToSpawn, toString, updateBoundingBox
clone, finalize, getClass, notify, notifyAll, wait, wait, wait
addPotionEffect, addPotionEffect, addPotionEffects, getActiveItem, getActivePotionEffects, getArrowsStuck, getCanPickupItems, getEquipment, getEyeHeight, getEyeHeight, getEyeLocation, getHandRaisedTime, getItemUseRemainingTime, getKiller, getLastDamage, getLastTwoTargetBlocks, getLeashHolder, getLineOfSight, getMaximumAir, getMaximumNoDamageTicks, getNoDamageTicks, getPotionEffect, getRemainingAir, getRemoveWhenFarAway, getShieldBlockingDelay, getTargetBlock, hasAI, hasLineOfSight, hasPotionEffect, isCollidable, isGliding, isHandRaised, isLeashed, playAnimation, removePotionEffect, setAI, setArrowsStuck, setCanPickupItems, setCollidable, setGliding, setKiller, setLastDamage, setLeashHolder, setMaximumAir, setMaximumNoDamageTicks, setNoDamageTicks, setRemainingAir, setRemoveWhenFarAway, setShieldBlockingDelay
damage, damage, damage, getHealth, getMaxHealth, resetMaxHealth, setHealth, setMaxHealth
addPassenger, addScoreboardTag, eject, fromMobSpawner, getChunk, getEntityId, getFallDistance, getFireTicks, getHeight, getLastDamageCause, getLocation, getLocation, getMaxFireTicks, getNearbyEntities, getOrigin, getPassenger, getPassengers, getPistonMoveReaction, getPortalCooldown, getScoreboardTags, getServer, getTicksLived, getType, getUniqueId, getVehicle, getVelocity, getWidth, getWorld, hasGravity, isCustomNameVisible, isDead, isEmpty, isGlowing, isInsideVehicle, isInvulnerable, isOnGround, isSilent, isValid, leaveVehicle, playEffect, remove, removePassenger, removeScoreboardTag, setCustomNameVisible, setFallDistance, setFireTicks, setGlowing, setGravity, setInvulnerable, setLastDamageCause, setPassenger, setPortalCooldown, setSilent, setTicksLived, setVelocity, spigot, teleport, teleport, teleport, teleport
getMetadata, hasMetadata, removeMetadata, setMetadata
getName, sendMessage, sendMessage, sendMessage, sendMessage
addAttachment, addAttachment, addAttachment, addAttachment, getEffectivePermissions, hasPermission, hasPermission, isPermissionSet, isPermissionSet, recalculatePermissions, removeAttachment
public GlowWither(org.bukkit.Location loc)
loc
- the locationpublic void damage(double amount, org.bukkit.entity.Entity source, org.bukkit.event.entity.EntityDamageEvent.DamageCause cause)
damage
in interface org.bukkit.entity.Damageable
damage
in class GlowLivingEntity
public void setInvulnerableTicks(int invulnerableTicks)
public void setCenterTarget(org.bukkit.entity.Entity centerTarget)
centerTarget
- the new center targetpublic void setLeftTarget(org.bukkit.entity.Entity leftTarget)
leftTarget
- the new left targetpublic void setRightTarget(org.bukkit.entity.Entity rightTarget)
rightTarget
- the new right targetpublic void pulse()
GlowEntity
pulse
in class GlowMonster
protected org.bukkit.Sound getHurtSound()
GlowLivingEntity
getHurtSound
in class GlowLivingEntity
protected org.bukkit.Sound getDeathSound()
GlowLivingEntity
getDeathSound
in class GlowLivingEntity
protected org.bukkit.Sound getAmbientSound()
GlowLivingEntity
getAmbientSound
in class GlowLivingEntity
public boolean isUndead()
GlowLivingEntity
isUndead
in class GlowLivingEntity
public void rangedAttack(org.bukkit.entity.LivingEntity target, float charge)
rangedAttack
in interface com.destroystokyo.paper.entity.RangedEntity
public void setChargingAttack(boolean raiseHands)
setChargingAttack
in interface com.destroystokyo.paper.entity.RangedEntity
public int getInvulnerableTicks()
public org.bukkit.entity.Entity getCenterTarget()
public org.bukkit.entity.Entity getLeftTarget()
public org.bukkit.entity.Entity getRightTarget()
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