public class GlowZombie extends GlowMonster implements org.bukkit.entity.Zombie
deathTicks, health, maxHealth, movement, speed, taskManageractive, airDrag, applyDragBeforeAccel, boundingBox, ENTITY_ID_NOBODY, entityId, gravityAccel, liquidDrag, location, metadata, passengerChanged, previousLocation, removed, server, slipMultiplier, teleported, ticksLived, vehicle, velocity, velocityChanged, world, worldLock| Constructor and Description |
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GlowZombie(org.bukkit.Location loc)
Creates a zombie.
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GlowZombie(org.bukkit.Location loc,
org.bukkit.entity.EntityType type)
Creates a zombie.
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| Modifier and Type | Method and Description |
|---|---|
List<com.flowpowered.network.Message> |
createSpawnMessage()
Creates a list of
Messages which can be sent to a client to spawn this entity. |
protected org.bukkit.Sound |
getAmbientSound()
Get the ambient sound this entity makes randomly, or null for silence.
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protected org.bukkit.Sound |
getDeathSound()
Get the death sound of this entity, or null for silence.
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protected org.bukkit.Sound |
getHurtSound()
Get the hurt sound of this entity, or null for silence.
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protected float |
getSoundPitch()
The pitch of the sounds this entity makes.
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org.bukkit.entity.Villager.Profession |
getVillagerProfession() |
boolean |
isBaby() |
boolean |
isCanBreakDoors() |
boolean |
isUndead()
Get whether or not this entity is undead.
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boolean |
isVillager() |
void |
setBaby(boolean value) |
void |
setCanBreakDoors(boolean canBreakDoors) |
void |
setVillager(boolean value) |
void |
setVillagerProfession(org.bukkit.entity.Villager.Profession profession) |
canDespawnImmediately, pulsegetTarget, getType, setTargetaddPotionEffect, addPotionEffect, addPotionEffects, canTakeDamage, clearActivePotionEffects, createUpdateMessage, damage, entityInteract, getActiveItem, getActivePotionEffects, getAmbientDelay, getArrowsStuck, getAttribute, getAttributeManager, getCanPickupItems, getDeathTicks, getEquipment, getEquipmentMonitor, getEyeHeight, getEyeHeight, getEyeLocation, getHandRaisedTime, getHeadYaw, getHealth, getItemUseRemainingTime, getKiller, getLastDamage, getLastDamager, getLastTwoTargetBlocks, getLastTwoTargetBlocks, getLineOfSight, getMaxHealth, getMaximumAir, getMaximumNoDamageTicks, getMovement, getNoDamageTicks, getPlayerDamageTick, getPotionEffect, getRemainingAir, getRemoveWhenFarAway, getShieldBlockingDelay, getSoundVolume, getSpeed, getState, getTargetBlock, getTargetBlock, getTaskManager, getVelocityFromMovement, hasAI, hasLineOfSight, hasPotionEffect, isArthropod, isCollidable, isFallFlying, isGliding, isHandRaised, isWithinSolidBlock, jump, launchProjectile, launchProjectile, launchProjectile, launchProjectile, playAnimation, pulsePhysics, removePotionEffect, reset, resetMaxHealth, setAI, setArrowsStuck, setCanPickupItems, setCollidable, setFallFlying, setGliding, setHeadYaw, setHealth, setKiller, setLastDamage, setLastDamager, setMaxHealth, setMaximumAir, setMaximumNoDamageTicks, setMovement, setNoDamageTicks, setOnGround, setPlayerDamageTick, setRemainingAir, setRemoveWhenFarAway, setShieldBlockingDelay, setSpeed, setState, tryUseTotem, updatePotionEffectsMetadataaddAttachment, addAttachment, addAttachment, addAttachment, addPassenger, addScoreboardTag, collide, createAfterSpawnMessage, damage, damage, damage, eject, equals, fromMobSpawner, getCardinalFacing, getChunk, getCustomName, getCustomTags, getDismountLocation, getEffectivePermissions, getEntityId, getFacing, getFallDistance, getFireTicks, getGravityAccel, getHeight, getLastDamageCause, getLeashedEntities, getLeashHolder, getLocation, getLocation, getMaxFireTicks, getMetadata, getMetadata, getMountLocation, getName, getNearbyEntities, getOrigin, getPassenger, getPassengers, getPistonMoveReaction, getPortalCooldown, getScoreboardTags, getServer, getTicksLived, getUniqueId, getVehicle, getVelocity, getWidth, getWorld, hasDefaultLandingBehavior, hasFriction, hasGravity, hashCode, hasMetadata, hasMoved, hasPermission, hasPermission, hasRotated, intersects, isCustomNameVisible, isDead, isEmpty, isGlowing, isInsideVehicle, isInvulnerable, isLeashed, isOnGround, isOp, isPermissionSet, isPermissionSet, isRemoved, isSilent, isTeleported, isTouchingMaterial, isValid, isWithinDistance, isWithinDistance, leaveVehicle, playEffect, playEffectKnownAndSelf, recalculatePermissions, remove, removeAttachment, removeMetadata, removePassenger, removeScoreboardTag, sendMessage, sendMessage, setAirDrag, setApplyDragBeforeAccel, setBoundingBox, setCustomName, setCustomNameVisible, setFallDistance, setFireTicks, setFriction, setGlowing, setGravity, setGravityAccel, setInvulnerable, setLastDamageCause, setLeashHolder, setLeashHolderUniqueId, setLiquidDrag, setMetadata, setOp, setPassenger, setPortalCooldown, setRawLocation, setRawLocation, setSilent, setSize, setTicksLived, setUniqueId, setVelocity, shouldSave, spigot, teleport, teleport, teleport, teleport, teleportToEnd, teleportToSpawn, toString, updateBoundingBoxclone, finalize, getClass, notify, notifyAll, wait, wait, waitaddPotionEffect, addPotionEffect, addPotionEffects, getActiveItem, getActivePotionEffects, getArrowsStuck, getCanPickupItems, getEquipment, getEyeHeight, getEyeHeight, getEyeLocation, getHandRaisedTime, getItemUseRemainingTime, getKiller, getLastDamage, getLastTwoTargetBlocks, getLeashHolder, getLineOfSight, getMaximumAir, getMaximumNoDamageTicks, getNoDamageTicks, getPotionEffect, getRemainingAir, getRemoveWhenFarAway, getShieldBlockingDelay, getTargetBlock, hasAI, hasLineOfSight, hasPotionEffect, isCollidable, isGliding, isHandRaised, isLeashed, playAnimation, removePotionEffect, setAI, setArrowsStuck, setCanPickupItems, setCollidable, setGliding, setKiller, setLastDamage, setLeashHolder, setMaximumAir, setMaximumNoDamageTicks, setNoDamageTicks, setRemainingAir, setRemoveWhenFarAway, setShieldBlockingDelaydamage, damage, damage, damage, getHealth, getMaxHealth, resetMaxHealth, setHealth, setMaxHealthaddPassenger, addScoreboardTag, eject, fromMobSpawner, getChunk, getEntityId, getFallDistance, getFireTicks, getHeight, getLastDamageCause, getLocation, getLocation, getMaxFireTicks, getNearbyEntities, getOrigin, getPassenger, getPassengers, getPistonMoveReaction, getPortalCooldown, getScoreboardTags, getServer, getTicksLived, getType, getUniqueId, getVehicle, getVelocity, getWidth, getWorld, hasGravity, isCustomNameVisible, isDead, isEmpty, isGlowing, isInsideVehicle, isInvulnerable, isOnGround, isSilent, isValid, leaveVehicle, playEffect, remove, removePassenger, removeScoreboardTag, setCustomNameVisible, setFallDistance, setFireTicks, setGlowing, setGravity, setInvulnerable, setLastDamageCause, setPassenger, setPortalCooldown, setSilent, setTicksLived, setVelocity, spigot, teleport, teleport, teleport, teleportgetMetadata, hasMetadata, removeMetadata, setMetadatagetName, sendMessage, sendMessage, sendMessage, sendMessagepublic GlowZombie(org.bukkit.Location loc)
loc - the locationpublic GlowZombie(org.bukkit.Location loc,
org.bukkit.entity.EntityType type)
loc - the locationtype - the zombie typepublic List<com.flowpowered.network.Message> createSpawnMessage()
GlowEntityMessages which can be sent to a client to spawn this entity.
Implementations in concrete subclasses may return a shallowly immutable list.createSpawnMessage in class GlowCreaturepublic boolean isBaby()
isBaby in interface org.bukkit.entity.Zombiepublic void setBaby(boolean value)
setBaby in interface org.bukkit.entity.Zombiepublic boolean isVillager()
isVillager in interface org.bukkit.entity.Zombiepublic void setVillager(boolean value)
setVillager in interface org.bukkit.entity.Zombiepublic org.bukkit.entity.Villager.Profession getVillagerProfession()
getVillagerProfession in interface org.bukkit.entity.Zombiepublic void setVillagerProfession(org.bukkit.entity.Villager.Profession profession)
setVillagerProfession in interface org.bukkit.entity.Zombiepublic boolean isCanBreakDoors()
public void setCanBreakDoors(boolean canBreakDoors)
protected float getSoundPitch()
GlowLivingEntitygetSoundPitch in class GlowLivingEntityprotected org.bukkit.Sound getHurtSound()
GlowLivingEntitygetHurtSound in class GlowLivingEntityprotected org.bukkit.Sound getDeathSound()
GlowLivingEntitygetDeathSound in class GlowLivingEntityprotected org.bukkit.Sound getAmbientSound()
GlowLivingEntitygetAmbientSound in class GlowLivingEntitypublic boolean isUndead()
GlowLivingEntityisUndead in class GlowLivingEntityCopyright © 2021. All rights reserved.