public class GlowZombie extends GlowMonster implements org.bukkit.entity.Zombie
deathTicks, health, maxHealth, movement, speed, taskManager
active, airDrag, applyDragBeforeAccel, boundingBox, ENTITY_ID_NOBODY, entityId, gravityAccel, liquidDrag, location, metadata, passengerChanged, previousLocation, removed, server, slipMultiplier, teleported, ticksLived, vehicle, velocity, velocityChanged, world, worldLock
Constructor and Description |
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GlowZombie(org.bukkit.Location loc)
Creates a zombie.
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GlowZombie(org.bukkit.Location loc,
org.bukkit.entity.EntityType type)
Creates a zombie.
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Modifier and Type | Method and Description |
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List<com.flowpowered.network.Message> |
createSpawnMessage()
Creates a list of
Message s which can be sent to a client to spawn this entity. |
protected org.bukkit.Sound |
getAmbientSound()
Get the ambient sound this entity makes randomly, or null for silence.
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protected org.bukkit.Sound |
getDeathSound()
Get the death sound of this entity, or null for silence.
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protected org.bukkit.Sound |
getHurtSound()
Get the hurt sound of this entity, or null for silence.
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protected float |
getSoundPitch()
The pitch of the sounds this entity makes.
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org.bukkit.entity.Villager.Profession |
getVillagerProfession() |
boolean |
isBaby() |
boolean |
isCanBreakDoors() |
boolean |
isUndead()
Get whether or not this entity is undead.
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boolean |
isVillager() |
void |
setBaby(boolean value) |
void |
setCanBreakDoors(boolean canBreakDoors) |
void |
setVillager(boolean value) |
void |
setVillagerProfession(org.bukkit.entity.Villager.Profession profession) |
canDespawnImmediately, pulse
getTarget, getType, setTarget
addPotionEffect, addPotionEffect, addPotionEffects, canTakeDamage, clearActivePotionEffects, createUpdateMessage, damage, entityInteract, getActiveItem, getActivePotionEffects, getAmbientDelay, getArrowsStuck, getAttribute, getAttributeManager, getCanPickupItems, getDeathTicks, getEquipment, getEquipmentMonitor, getEyeHeight, getEyeHeight, getEyeLocation, getHandRaisedTime, getHeadYaw, getHealth, getItemUseRemainingTime, getKiller, getLastDamage, getLastDamager, getLastTwoTargetBlocks, getLastTwoTargetBlocks, getLineOfSight, getMaxHealth, getMaximumAir, getMaximumNoDamageTicks, getMovement, getNoDamageTicks, getPlayerDamageTick, getPotionEffect, getRemainingAir, getRemoveWhenFarAway, getShieldBlockingDelay, getSoundVolume, getSpeed, getState, getTargetBlock, getTargetBlock, getTaskManager, getVelocityFromMovement, hasAI, hasLineOfSight, hasPotionEffect, isArthropod, isCollidable, isFallFlying, isGliding, isHandRaised, isWithinSolidBlock, jump, launchProjectile, launchProjectile, launchProjectile, launchProjectile, playAnimation, pulsePhysics, removePotionEffect, reset, resetMaxHealth, setAI, setArrowsStuck, setCanPickupItems, setCollidable, setFallFlying, setGliding, setHeadYaw, setHealth, setKiller, setLastDamage, setLastDamager, setMaxHealth, setMaximumAir, setMaximumNoDamageTicks, setMovement, setNoDamageTicks, setOnGround, setPlayerDamageTick, setRemainingAir, setRemoveWhenFarAway, setShieldBlockingDelay, setSpeed, setState, tryUseTotem, updatePotionEffectsMetadata
addAttachment, addAttachment, addAttachment, addAttachment, addPassenger, addScoreboardTag, collide, createAfterSpawnMessage, damage, damage, damage, eject, equals, fromMobSpawner, getCardinalFacing, getChunk, getCustomName, getCustomTags, getDismountLocation, getEffectivePermissions, getEntityId, getFacing, getFallDistance, getFireTicks, getGravityAccel, getHeight, getLastDamageCause, getLeashedEntities, getLeashHolder, getLocation, getLocation, getMaxFireTicks, getMetadata, getMetadata, getMountLocation, getName, getNearbyEntities, getOrigin, getPassenger, getPassengers, getPistonMoveReaction, getPortalCooldown, getScoreboardTags, getServer, getTicksLived, getUniqueId, getVehicle, getVelocity, getWidth, getWorld, hasDefaultLandingBehavior, hasFriction, hasGravity, hashCode, hasMetadata, hasMoved, hasPermission, hasPermission, hasRotated, intersects, isCustomNameVisible, isDead, isEmpty, isGlowing, isInsideVehicle, isInvulnerable, isLeashed, isOnGround, isOp, isPermissionSet, isPermissionSet, isRemoved, isSilent, isTeleported, isTouchingMaterial, isValid, isWithinDistance, isWithinDistance, leaveVehicle, playEffect, playEffectKnownAndSelf, recalculatePermissions, remove, removeAttachment, removeMetadata, removePassenger, removeScoreboardTag, sendMessage, sendMessage, setAirDrag, setApplyDragBeforeAccel, setBoundingBox, setCustomName, setCustomNameVisible, setFallDistance, setFireTicks, setFriction, setGlowing, setGravity, setGravityAccel, setInvulnerable, setLastDamageCause, setLeashHolder, setLeashHolderUniqueId, setLiquidDrag, setMetadata, setOp, setPassenger, setPortalCooldown, setRawLocation, setRawLocation, setSilent, setSize, setTicksLived, setUniqueId, setVelocity, shouldSave, spigot, teleport, teleport, teleport, teleport, teleportToEnd, teleportToSpawn, toString, updateBoundingBox
clone, finalize, getClass, notify, notifyAll, wait, wait, wait
addPotionEffect, addPotionEffect, addPotionEffects, getActiveItem, getActivePotionEffects, getArrowsStuck, getCanPickupItems, getEquipment, getEyeHeight, getEyeHeight, getEyeLocation, getHandRaisedTime, getItemUseRemainingTime, getKiller, getLastDamage, getLastTwoTargetBlocks, getLeashHolder, getLineOfSight, getMaximumAir, getMaximumNoDamageTicks, getNoDamageTicks, getPotionEffect, getRemainingAir, getRemoveWhenFarAway, getShieldBlockingDelay, getTargetBlock, hasAI, hasLineOfSight, hasPotionEffect, isCollidable, isGliding, isHandRaised, isLeashed, playAnimation, removePotionEffect, setAI, setArrowsStuck, setCanPickupItems, setCollidable, setGliding, setKiller, setLastDamage, setLeashHolder, setMaximumAir, setMaximumNoDamageTicks, setNoDamageTicks, setRemainingAir, setRemoveWhenFarAway, setShieldBlockingDelay
damage, damage, damage, damage, getHealth, getMaxHealth, resetMaxHealth, setHealth, setMaxHealth
addPassenger, addScoreboardTag, eject, fromMobSpawner, getChunk, getEntityId, getFallDistance, getFireTicks, getHeight, getLastDamageCause, getLocation, getLocation, getMaxFireTicks, getNearbyEntities, getOrigin, getPassenger, getPassengers, getPistonMoveReaction, getPortalCooldown, getScoreboardTags, getServer, getTicksLived, getType, getUniqueId, getVehicle, getVelocity, getWidth, getWorld, hasGravity, isCustomNameVisible, isDead, isEmpty, isGlowing, isInsideVehicle, isInvulnerable, isOnGround, isSilent, isValid, leaveVehicle, playEffect, remove, removePassenger, removeScoreboardTag, setCustomNameVisible, setFallDistance, setFireTicks, setGlowing, setGravity, setInvulnerable, setLastDamageCause, setPassenger, setPortalCooldown, setSilent, setTicksLived, setVelocity, spigot, teleport, teleport, teleport, teleport
getMetadata, hasMetadata, removeMetadata, setMetadata
getName, sendMessage, sendMessage, sendMessage, sendMessage
public GlowZombie(org.bukkit.Location loc)
loc
- the locationpublic GlowZombie(org.bukkit.Location loc, org.bukkit.entity.EntityType type)
loc
- the locationtype
- the zombie typepublic List<com.flowpowered.network.Message> createSpawnMessage()
GlowEntity
Message
s which can be sent to a client to spawn this entity.
Implementations in concrete subclasses may return a shallowly immutable list.createSpawnMessage
in class GlowCreature
public boolean isBaby()
isBaby
in interface org.bukkit.entity.Zombie
public void setBaby(boolean value)
setBaby
in interface org.bukkit.entity.Zombie
public boolean isVillager()
isVillager
in interface org.bukkit.entity.Zombie
public void setVillager(boolean value)
setVillager
in interface org.bukkit.entity.Zombie
public org.bukkit.entity.Villager.Profession getVillagerProfession()
getVillagerProfession
in interface org.bukkit.entity.Zombie
public void setVillagerProfession(org.bukkit.entity.Villager.Profession profession)
setVillagerProfession
in interface org.bukkit.entity.Zombie
public boolean isCanBreakDoors()
public void setCanBreakDoors(boolean canBreakDoors)
protected float getSoundPitch()
GlowLivingEntity
getSoundPitch
in class GlowLivingEntity
protected org.bukkit.Sound getHurtSound()
GlowLivingEntity
getHurtSound
in class GlowLivingEntity
protected org.bukkit.Sound getDeathSound()
GlowLivingEntity
getDeathSound
in class GlowLivingEntity
protected org.bukkit.Sound getAmbientSound()
GlowLivingEntity
getAmbientSound
in class GlowLivingEntity
public boolean isUndead()
GlowLivingEntity
isUndead
in class GlowLivingEntity
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