Package | Description |
---|---|
org.bukkit |
More generalized classes in the API.
|
org.bukkit.block |
Classes used to manipulate the voxels in a
world ,
including special states. |
org.bukkit.event.block | |
org.bukkit.event.entity | |
org.bukkit.event.world | |
org.bukkit.inventory.meta |
The interfaces used when manipulating extra data can can be stored inside
item stacks . |
Modifier and Type | Method and Description |
---|---|
BlockState[] |
Chunk.getTileEntities()
Get a list of all tile entities in the chunk.
|
Modifier and Type | Interface and Description |
---|---|
interface |
Banner
Represents a captured state of a banner.
|
interface |
Beacon
Represents a captured state of a beacon.
|
interface |
Bed
Represents a captured state of a bed.
|
interface |
BrewingStand
Represents a captured state of a brewing stand.
|
interface |
Chest
Represents a captured state of a chest.
|
interface |
CommandBlock
Represents a captured state of a command block.
|
interface |
Comparator
Represents a captured state of an on / off comparator.
|
interface |
Container
Represents a captured state of a container block.
|
interface |
CreatureSpawner
Represents a captured state of a creature spawner.
|
interface |
DaylightDetector
Represents a captured state of a (possibly inverted) daylight detector.
|
interface |
Dispenser
Represents a captured state of a dispenser.
|
interface |
Dropper
Represents a captured state of a dropper.
|
interface |
EnchantingTable
Represents a captured state of an enchanting table.
|
interface |
EnderChest
Represents a captured state of an ender chest.
|
interface |
EndGateway
Represents a captured state of an end gateway.
|
interface |
FlowerPot
Represents a captured state of a flower pot.
|
interface |
Furnace
Represents a captured state of a furnace.
|
interface |
Hopper
Represents a captured state of a hopper.
|
interface |
Jukebox
Represents a captured state of a jukebox.
|
interface |
NoteBlock
Represents a captured state of a note block.
|
interface |
ShulkerBox
Represents a captured state of a ShulkerBox.
|
interface |
Sign
Represents a captured state of either a SignPost or a WallSign.
|
interface |
Skull
Represents a captured state of a skull block.
|
interface |
Structure
Represents a structure block that can save and load blocks from a file.
|
Modifier and Type | Method and Description |
---|---|
BlockState |
Block.getState()
Captures the current state of this block.
|
BlockState |
Block.getState(boolean useSnapshot) |
Modifier and Type | Field and Description |
---|---|
protected BlockState |
BlockPlaceEvent.replacedBlockState |
Modifier and Type | Method and Description |
---|---|
BlockState |
BlockPlaceEvent.getBlockReplacedState()
Gets the BlockState for the block which was replaced.
|
BlockState |
BlockFadeEvent.getNewState()
Gets the state of the block that will be fading, melting or
disappearing.
|
BlockState |
BlockGrowEvent.getNewState()
Gets the state of the block where it will form or spread to.
|
Modifier and Type | Method and Description |
---|---|
List<BlockState> |
BlockMultiPlaceEvent.getReplacedBlockStates()
Gets a list of blockstates for all blocks which were replaced by the
placement of the new blocks.
|
Constructor and Description |
---|
BlockFadeEvent(Block block,
BlockState newState) |
BlockFormEvent(Block block,
BlockState newState) |
BlockGrowEvent(Block block,
BlockState newState) |
BlockPlaceEvent(Block placedBlock,
BlockState replacedBlockState,
Block placedAgainst,
ItemStack itemInHand,
Player thePlayer,
boolean canBuild)
Deprecated.
|
BlockPlaceEvent(Block placedBlock,
BlockState replacedBlockState,
Block placedAgainst,
ItemStack itemInHand,
Player thePlayer,
boolean canBuild,
EquipmentSlot hand) |
BlockSpreadEvent(Block block,
Block source,
BlockState newState) |
EntityBlockFormEvent(Entity entity,
Block block,
BlockState blockstate) |
Constructor and Description |
---|
BlockMultiPlaceEvent(List<BlockState> states,
Block clicked,
ItemStack itemInHand,
Player thePlayer,
boolean canBuild) |
Modifier and Type | Method and Description |
---|---|
List<BlockState> |
EntityCreatePortalEvent.getBlocks()
Gets a list of all blocks associated with the portal.
|
Constructor and Description |
---|
EntityCreatePortalEvent(LivingEntity what,
List<BlockState> blocks,
PortalType type) |
Modifier and Type | Method and Description |
---|---|
List<BlockState> |
StructureGrowEvent.getBlocks()
Gets an ArrayList of all blocks associated with the structure.
|
Constructor and Description |
---|
StructureGrowEvent(Location location,
TreeType species,
boolean bonemeal,
Player player,
List<BlockState> blocks) |
Modifier and Type | Method and Description |
---|---|
BlockState |
BlockStateMeta.getBlockState()
Returns the currently attached block state for this
item or creates a new one if one doesn't exist.
|
Modifier and Type | Method and Description |
---|---|
void |
BlockStateMeta.setBlockState(BlockState blockState)
Attaches a copy of the passed block state to the item.
|
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