Class | Description |
---|---|
EndermanAttackPlayerEvent |
Fired when an Enderman determines if it should attack a player or not.
|
EndermanEscapeEvent | |
EntityAddToWorldEvent |
Fired any time an entity is being added to the world for any reason.
|
EntityKnockbackByEntityEvent |
Fired when an Entity is knocked back by the hit of another Entity.
|
EntityPathfindEvent |
Fired when an Entity decides to start moving towards a location.
|
EntityRemoveFromWorldEvent |
Fired any time an entity is being removed from a world for any reason
|
EntityTeleportEndGatewayEvent |
Fired any time an entity attempts to teleport in an end gateway
|
EntityZapEvent |
Fired when lightning strikes an entity
|
ExperienceOrbMergeEvent |
Fired anytime the server is about to merge 2 experience orbs into one
|
PlayerNaturallySpawnCreaturesEvent |
Fired when the server is calculating what chunks to try to spawn monsters in every Monster Spawn Tick event
|
PreCreatureSpawnEvent |
WARNING: This event only fires for a limited number of cases, and not for every case that CreatureSpawnEvent does.
|
ProjectileCollideEvent |
Called when an projectile collides with an entity
|
WitchConsumePotionEvent |
Fired when a witch consumes the potion in their hand to buff themselves.
|
WitchReadyPotionEvent | |
WitchThrowPotionEvent |
Fired when a witch throws a potion at a player
|
Enum | Description |
---|---|
EndermanEscapeEvent.Reason |
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