public class EntityAddToWorldEvent extends EntityEvent
CreatureSpawnEvent
This will fire anytime a chunk is reloaded too.Event.Result
entity
Constructor and Description |
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EntityAddToWorldEvent(Entity entity) |
Modifier and Type | Method and Description |
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static HandlerList |
getHandlerList() |
HandlerList |
getHandlers() |
getEntity, getEntityType
callEvent, getEventName, isAsynchronous
public EntityAddToWorldEvent(Entity entity)
public HandlerList getHandlers()
getHandlers
in class Event
public static HandlerList getHandlerList()
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