public class EntityAddToWorldEvent extends EntityEvent
CreatureSpawnEvent
This will fire anytime a chunk is reloaded too.Event.Resultentity| Constructor and Description |
|---|
EntityAddToWorldEvent(Entity entity) |
| Modifier and Type | Method and Description |
|---|---|
static HandlerList |
getHandlerList() |
HandlerList |
getHandlers() |
getEntity, getEntityTypecallEvent, getEventName, isAsynchronouspublic EntityAddToWorldEvent(Entity entity)
public HandlerList getHandlers()
getHandlers in class Eventpublic static HandlerList getHandlerList()
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