public class PlayerNaturallySpawnCreaturesEvent extends PlayerEvent implements Cancellable
Event.Resultplayer| Constructor and Description |
|---|
PlayerNaturallySpawnCreaturesEvent(Player player,
byte radius) |
| Modifier and Type | Method and Description |
|---|---|
static HandlerList |
getHandlerList() |
HandlerList |
getHandlers() |
byte |
getSpawnRadius() |
boolean |
isCancelled()
Gets the cancellation state of this event.
|
void |
setCancelled(boolean cancel)
Sets the cancellation state of this event.
|
void |
setSpawnRadius(byte radius) |
getPlayercallEvent, getEventName, isAsynchronouspublic PlayerNaturallySpawnCreaturesEvent(Player player, byte radius)
public byte getSpawnRadius()
public void setSpawnRadius(byte radius)
radius - The radius of chunks around this player to be included in natural spawn selectionpublic HandlerList getHandlers()
getHandlers in class Eventpublic static HandlerList getHandlerList()
public boolean isCancelled()
CancellableisCancelled in interface Cancellablepublic void setCancelled(boolean cancel)
CancellablesetCancelled in interface Cancellablecancel - true if you wish to cancel this event, and not include this players chunks for natural spawningCopyright © 2021. All rights reserved.