Class and Description |
---|
GameRuleManager
Container for the game rule map for worlds.
|
GlowServerIcon
A
CachedServerIcon implementation. |
Class and Description |
---|
TextMessage
Simple container for chat message structures until more advanced chat formatting is implemented.
|
Class and Description |
---|
SoundInfo
A class that encapsulates relevant data for playing sounds (volume and pitch).
|
Class and Description |
---|
NibbleArray
An array of nibbles (4-bit values) stored efficiently as a byte array of half the size.
|
VariableValueArray |
Class and Description |
---|
BlockStateDelegate
A small utility class that allow to maintain a
BlockState 's list in order to capture a
chain of modified blocks and update all the states in once, or never (ie: event cancelled). |
WeightedRandom.Choice |
Class and Description |
---|
StatisticMap
A container for achievement and statistic tracking.
|
TextMessage
Simple container for chat message structures until more advanced chat formatting is implemented.
|
Class and Description |
---|
DynamicallyTypedMap
A map whose values are of variable types known to those invoking the getters.
|
DynamicallyTypedMapWithFloats |
Class and Description |
---|
BlockStateDelegate
A small utility class that allow to maintain a
BlockState 's list in order to capture a
chain of modified blocks and update all the states in once, or never (ie: event cancelled). |
Class and Description |
---|
BlockStateDelegate
A small utility class that allow to maintain a
BlockState 's list in order to capture a
chain of modified blocks and update all the states in once, or never (ie: event cancelled). |
Class and Description |
---|
BlockStateDelegate
A small utility class that allow to maintain a
BlockState 's list in order to capture a
chain of modified blocks and update all the states in once, or never (ie: event cancelled). |
Class and Description |
---|
BlockStateDelegate
A small utility class that allow to maintain a
BlockState 's list in order to capture a
chain of modified blocks and update all the states in once, or never (ie: event cancelled). |
Class and Description |
---|
WeightedRandom.Choice |
Class and Description |
---|
TextMessage
Simple container for chat message structures until more advanced chat formatting is implemented.
|
Class and Description |
---|
TextMessage
Simple container for chat message structures until more advanced chat formatting is implemented.
|
Class and Description |
---|
TextMessage
Simple container for chat message structures until more advanced chat formatting is implemented.
|
Class and Description |
---|
TextMessage
Simple container for chat message structures until more advanced chat formatting is implemented.
|
Class and Description |
---|
TextMessage
Simple container for chat message structures until more advanced chat formatting is implemented.
|
Class and Description |
---|
CompatibilityBundle
Compatibility bundles are bundles of libraries that other servers include in their servers
but Glowstone does not.
|
DynamicallyTypedMap
A map whose values are of variable types known to those invoking the getters.
|
DynamicallyTypedMapWithFloats |
ImmutableItemStack |
NibbleArray
An array of nibbles (4-bit values) stored efficiently as a byte array of half the size.
|
RectangularRegion |
RectangularRegion.IterationDirection |
TextMessage
Simple container for chat message structures until more advanced chat formatting is implemented.
|
VariableValueArray |
WeightedRandom.Choice |
Class and Description |
---|
DynamicallyTypedMap
A map whose values are of variable types known to those invoking the getters.
|
DynamicallyTypedMapWithDoubles |
DynamicallyTypedMapWithFloats |
Class and Description |
---|
DynamicallyTypedMap
A map whose values are of variable types known to those invoking the getters.
|
DynamicallyTypedMapWithDoubles |
DynamicallyTypedMapWithFloats |
FloatConsumer
Non-boxing version of
{@link java.util.function.Consumer}<Float> . |
ShortConsumer
Non-boxing version of
{@link java.util.function.Consumer}<Short> . |
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