public class ZombieVillagerStore extends MonsterStore<GlowZombie>
entityType, type
Constructor and Description |
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ZombieVillagerStore() |
Modifier and Type | Method and Description |
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void |
load(GlowZombie zombie,
CompoundTag compound)
Load data into an existing entity of the appropriate type from the given compound tag.
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void |
save(GlowZombie zombie,
CompoundTag compound)
Save information about this entity to the given tag.
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createEntity
canEqual, createEntity, equals, getEntityType, getType, hashCode, toString
public void load(GlowZombie zombie, CompoundTag compound)
EntityStore
zombie
- The target entity.compound
- The entity's tag.public void save(GlowZombie zombie, CompoundTag compound)
EntityStore
zombie
- The entity to save.compound
- The target tag.Copyright © 2021. All rights reserved.