public class ItemFishRaw extends ItemFood
ItemType.Context| Constructor and Description |
|---|
ItemFishRaw() |
| Modifier and Type | Method and Description |
|---|---|
boolean |
eat(GlowPlayer player,
org.bukkit.inventory.ItemStack item)
Player attempts to eat this food.
|
protected int |
getFoodLevel(org.bukkit.inventory.ItemStack stack) |
protected float |
getSaturation(org.bukkit.inventory.ItemStack stack) |
getContext, rightClickAir, rightClickBlockgetId, getMaterial, getMaxStackSize, getPlaceAs, setId, setMaterial, setMaxStackSize, setPlaceAs, setPlaceAs, toStringprotected float getSaturation(org.bukkit.inventory.ItemStack stack)
getSaturation in class ItemFoodprotected int getFoodLevel(org.bukkit.inventory.ItemStack stack)
getFoodLevel in class ItemFoodpublic boolean eat(GlowPlayer player, org.bukkit.inventory.ItemStack item)
ItemFoodCopyright © 2021. All rights reserved.