public class BlockJukebox extends BlockType
ItemType.Context
ADJACENT, drops, placeSound, SIDES
Constructor and Description |
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BlockJukebox() |
Modifier and Type | Method and Description |
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void |
blockDestroy(GlowPlayer player,
GlowBlock block,
org.bukkit.block.BlockFace face)
Called when a player attempts to destroy a block.
|
boolean |
blockInteract(GlowPlayer player,
GlowBlock block,
org.bukkit.block.BlockFace face,
org.bukkit.util.Vector clickedLoc)
Called when a player attempts to interact with (right-click) a block of this type already in
the world.
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BlockEntity |
createBlockEntity(GlowChunk chunk,
int cx,
int cy,
int cz)
Create a new block entity at the given location.
|
Collection<org.bukkit.inventory.ItemStack> |
getDrops(GlowBlock block,
org.bukkit.inventory.ItemStack tool)
Get the items that will be dropped by digging the block.
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afterDestroy, afterPlace, canAbsorb, canOverride, canPlaceAt, canTickRandomly, getMinedDrops, getOppositeBlockFace, getPlaceAs, getPlaceSound, getPulseTickSpeed, isPulseOnce, leftClickBlock, onBlockChanged, onEntityStep, onNearBlockChanged, onRedstoneUpdate, placeBlock, receivePulse, requestPulse, rightClickBlock, setDrops, setPlaceSound, updateBlock, updatePhysics, updatePhysicsAfterEvent, warnMaterialData
getContext, getId, getMaterial, getMaxStackSize, rightClickAir, setId, setMaterial, setMaxStackSize, setPlaceAs, setPlaceAs, toString
public BlockEntity createBlockEntity(GlowChunk chunk, int cx, int cy, int cz)
BlockType
createBlockEntity
in class BlockType
chunk
- The chunk to create the block entity at.cx
- The x coordinate in the chunk.cy
- The y coordinate in the chunk.cz
- The z coordinate in the chunk.public boolean blockInteract(GlowPlayer player, GlowBlock block, org.bukkit.block.BlockFace face, org.bukkit.util.Vector clickedLoc)
BlockType
blockInteract
in class BlockType
player
- the player interactingblock
- the block interacted withface
- the clicked faceclickedLoc
- where in the block the click occurredpublic void blockDestroy(GlowPlayer player, GlowBlock block, org.bukkit.block.BlockFace face)
BlockType
blockDestroy
in class BlockType
player
- The player interactingblock
- The block the player destroyedface
- The block facepublic Collection<org.bukkit.inventory.ItemStack> getDrops(GlowBlock block, org.bukkit.inventory.ItemStack tool)
BlockType
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