public class BlockLadder extends BlockClimbable
ItemType.ContextADJACENT, drops, placeSound, SIDES| Constructor and Description |
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BlockLadder() |
| Modifier and Type | Method and Description |
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boolean |
canPlaceAt(GlowPlayer player,
GlowBlock block,
org.bukkit.block.BlockFace against)
Check whether the block can be placed at the given location.
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void |
placeBlock(GlowPlayer player,
GlowBlockState state,
org.bukkit.block.BlockFace face,
org.bukkit.inventory.ItemStack holding,
org.bukkit.util.Vector clickedLoc)
Called when a block is placed to calculate what the block will become.
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isTargetOccluding, isTargetOccludingafterDestroy, afterPlace, blockDestroy, blockInteract, canAbsorb, canOverride, canTickRandomly, createBlockEntity, getDrops, getMinedDrops, getOppositeBlockFace, getPlaceAs, getPlaceSound, getPulseTickSpeed, isPulseOnce, leftClickBlock, onBlockChanged, onEntityStep, onNearBlockChanged, onRedstoneUpdate, receivePulse, requestPulse, rightClickBlock, setDrops, setPlaceSound, updateBlock, updatePhysics, updatePhysicsAfterEvent, warnMaterialDatagetContext, getId, getMaterial, getMaxStackSize, rightClickAir, setId, setMaterial, setMaxStackSize, setPlaceAs, setPlaceAs, toStringpublic boolean canPlaceAt(GlowPlayer player, GlowBlock block, org.bukkit.block.BlockFace against)
BlockTypecanPlaceAt in class BlockClimbableplayer - The player who placed the block.block - The location the block is being placed at.against - The face the block is being placed against.public void placeBlock(GlowPlayer player, GlowBlockState state, org.bukkit.block.BlockFace face, org.bukkit.inventory.ItemStack holding, org.bukkit.util.Vector clickedLoc)
BlockTypeplaceBlock in class BlockTypeplayer - the player who placed the blockstate - the BlockState to editface - the face off which the block is being placedholding - the ItemStack that was being heldclickedLoc - where in the block the click occurredCopyright © 2021. All rights reserved.