Package | Description |
---|---|
org.bukkit.event |
Classes dedicated to handling triggered code executions.
|
org.bukkit.event.inventory | |
org.bukkit.event.player |
Modifier and Type | Method and Description |
---|---|
static Event.Result |
Event.Result.valueOf(String name)
Returns the enum constant of this type with the specified name.
|
static Event.Result[] |
Event.Result.values()
Returns an array containing the constants of this enum type, in
the order they are declared.
|
Modifier and Type | Method and Description |
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@NotNull Event.Result |
InventoryInteractEvent.getResult()
Gets the
Event.Result of this event. |
Modifier and Type | Method and Description |
---|---|
void |
InventoryInteractEvent.setResult(@NotNull Event.Result newResult)
Sets the result of this event.
|
Modifier and Type | Method and Description |
---|---|
@NotNull Event.Result |
PlayerBedEnterEvent.useBed()
This controls the action to take with the bed that was clicked on.
|
@NotNull Event.Result |
PlayerInteractEvent.useInteractedBlock()
This controls the action to take with the block (if any) that was
clicked on.
|
@NotNull Event.Result |
PlayerInteractEvent.useItemInHand()
This controls the action to take with the item the player is holding.
|
Modifier and Type | Method and Description |
---|---|
void |
PlayerBedEnterEvent.setUseBed(@NotNull Event.Result useBed)
Sets the action to take with the interacted bed.
|
void |
PlayerInteractEvent.setUseInteractedBlock(@NotNull Event.Result useInteractedBlock) |
void |
PlayerInteractEvent.setUseItemInHand(@NotNull Event.Result useItemInHand) |
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