| Package | Description |
|---|---|
| com.destroystokyo.paper.entity.ai | |
| org.bukkit.entity |
Interfaces for non-voxel objects that can exist in a
world, including all players, monsters, projectiles, etc. |
| Modifier and Type | Field and Description |
|---|---|
static GoalKey<Tameable> |
VanillaGoal.FOLLOW_OWNER |
static GoalKey<Tameable> |
VanillaGoal.OWNER_HURT_BY_TARGET |
static GoalKey<Tameable> |
VanillaGoal.OWNER_HURT_TARGET |
static GoalKey<Tameable> |
VanillaGoal.RANDOM_TARGET_NON_TAMED |
static GoalKey<Tameable> |
VanillaGoal.SIT |
| Modifier and Type | Interface and Description |
|---|---|
interface |
AbstractHorse
Represents a Horse-like creature.
|
interface |
Cat
Meow.
|
interface |
ChestedHorse
Represents Horse-like creatures which can carry an inventory.
|
interface |
Donkey
Represents a Donkey - variant of
ChestedHorse. |
interface |
Horse
Represents a Horse.
|
interface |
Llama
Represents a Llama.
|
interface |
Mule
Represents a Mule - variant of
ChestedHorse. |
interface |
Parrot
Represents a Parrot.
|
interface |
SkeletonHorse
Represents a SkeletonHorse - variant of
AbstractHorse. |
interface |
TraderLlama
Represents a trader Llama.
|
interface |
Wolf
Represents a Wolf
|
interface |
ZombieHorse
Represents a ZombieHorse - variant of
AbstractHorse. |
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