getKey, getTypes, shouldActivate, shouldStayActive, start, stop, tick
static final GoalKey<RangedEntity> DROWNED_TRIDENT_ATTACK
static final GoalKey<Illusioner> ILLUSIONER_BLINDNESS_SPELL
static final GoalKey<Illusioner> ILLUSIONER_MIRROR_SPELL
static final GoalKey<Spellcaster> SPELLCASTER_CAST_SPELL
static final GoalKey<TraderLlama> LLAMATRADER_DEFENDED_WANDERING_TRADER
@Deprecated static final GoalKey<PigZombie> ANGER
@Deprecated static final GoalKey<PigZombie> ANGER_OTHER
static final GoalKey<PufferFish> PUFFERFISH_PUFF
static final GoalKey<Silverfish> SILVERFISH_HIDE_IN_BLOCK
static final GoalKey<Silverfish> SILVERFISH_WAKE_OTHERS
static final GoalKey<WanderingTrader> VILLAGERTRADER_WANDER_TO_POSITION
static final GoalKey<Vindicator> VINDICATOR_JOHNNY_ATTACK
static final GoalKey<Vindicator> VINDICATOR_MELEE_ATTACK
static final GoalKey<RangedEntity> ARROW_ATTACK
static final GoalKey<SkeletonHorse> HORSE_TRAP
static final GoalKey<AbstractVillager> LOOK_AT_TRADING_PLAYER
static final GoalKey<AbstractHorse> TAME
static final GoalKey<AbstractVillager> TRADE_WITH_PLAYER
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