public enum EntityEffect extends Enum<EntityEffect>
Enum Constant and Description |
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ARMOR_STAND_HIT
Armor stand is hit.
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ARROW_PARTICLES
Colored particles from a tipped arrow.
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BREAK_EQUIPMENT_BOOTS
Entity breaks item in boot slot
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BREAK_EQUIPMENT_CHESTPLATE
Entity breaks item in chestplate slot
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BREAK_EQUIPMENT_HELMET
Entity breaks item in helmet slot
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BREAK_EQUIPMENT_LEGGINGS
Entity breaks item in legging slot
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BREAK_EQUIPMENT_MAIN_HAND
Entity breaks item in main hand
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BREAK_EQUIPMENT_OFF_HAND
Entity breaks item in off hand
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CAT_TAME_FAIL
Cat taming failed.
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CAT_TAME_SUCCESS
Cat taming succeeded.
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DEATH
Deprecated.
although this effect may trigger other events on non-living
entities, it's only supported usage is on living ones.
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DOLPHIN_FED
Dolphin has been fed and is locating a structure.
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ENTITY_POOF
Silverfish entering block, spawner spawning.
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FIREWORK_EXPLODE
When a firework explodes.
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FOX_CHEW
Fox chews the food in its mouth
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GUARDIAN_TARGET
Guardian sets laser target.
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HURT
When mobs get hurt.
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HURT_BERRY_BUSH
Entity hurt due to berry bush.
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HURT_DROWN
Entity hurt due to drowning damage.
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HURT_EXPLOSION
Entity hurt due to explosion damage.
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IRON_GOLEM_ROSE
When an Iron Golem gives a rose.
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IRON_GOLEM_SHEATH
Iron golem puts away rose.
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LOVE_HEARTS
Hearts from a breeding entity.
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PLAYER_BAD_OMEN_RAID
Player's bad omen effect removed to start or increase raid difficult.
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RABBIT_JUMP
Rabbit jumping.
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RAVAGER_STUNNED
Ravager has been stunned for 40 ticks.
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SHEEP_EAT
Deprecated.
although this effect may trigger other events on non-living
entities, it's only supported usage is on living ones.
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SHIELD_BLOCK
Shield blocks attack.
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SHIELD_BREAK
Shield breaks.
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SQUID_ROTATE
Resets squid rotation.
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TELEPORT_ENDER
Entity teleported as a result of chorus fruit or as an enderman
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THORNS_HURT
Entity hurt by thorns attack.
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TOTEM_RESURRECT
Totem prevents entity death.
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VILLAGER_ANGRY
When a villager is angry.
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VILLAGER_HAPPY
Happy particles from a villager.
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VILLAGER_HEART
Hearts from a villager.
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VILLAGER_SPLASH
Villager splashes particles during a raid.
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WITCH_MAGIC
Magic particles from a witch.
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WOLF_HEARTS
The hearts when taming a wolf succeeds.
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WOLF_SHAKE
When a wolf shakes (after being wet).
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WOLF_SMOKE
The smoke when taming a wolf fails.
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ZOMBIE_TRANSFORM
When a zombie transforms into a villager by shaking violently.
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Modifier and Type | Method and Description |
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@NotNull Class<? extends Entity> |
getApplicable()
Gets entity superclass which this affect is applicable to.
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byte |
getData()
Deprecated.
Magic value
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static EntityEffect |
valueOf(String name)
Returns the enum constant of this type with the specified name.
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static EntityEffect[] |
values()
Returns an array containing the constants of this enum type, in
the order they are declared.
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public static final EntityEffect ARROW_PARTICLES
public static final EntityEffect RABBIT_JUMP
public static final EntityEffect HURT
@Deprecated public static final EntityEffect DEATH
This will cause client-glitches!
public static final EntityEffect WOLF_SMOKE
public static final EntityEffect WOLF_HEARTS
public static final EntityEffect WOLF_SHAKE
@Deprecated public static final EntityEffect SHEEP_EAT
public static final EntityEffect IRON_GOLEM_ROSE
public static final EntityEffect VILLAGER_HEART
public static final EntityEffect VILLAGER_ANGRY
public static final EntityEffect VILLAGER_HAPPY
public static final EntityEffect WITCH_MAGIC
public static final EntityEffect ZOMBIE_TRANSFORM
public static final EntityEffect FIREWORK_EXPLODE
public static final EntityEffect LOVE_HEARTS
public static final EntityEffect SQUID_ROTATE
public static final EntityEffect ENTITY_POOF
public static final EntityEffect GUARDIAN_TARGET
public static final EntityEffect SHIELD_BLOCK
public static final EntityEffect SHIELD_BREAK
public static final EntityEffect ARMOR_STAND_HIT
public static final EntityEffect THORNS_HURT
public static final EntityEffect IRON_GOLEM_SHEATH
public static final EntityEffect TOTEM_RESURRECT
public static final EntityEffect HURT_DROWN
public static final EntityEffect HURT_EXPLOSION
public static final EntityEffect DOLPHIN_FED
public static final EntityEffect RAVAGER_STUNNED
public static final EntityEffect CAT_TAME_FAIL
public static final EntityEffect CAT_TAME_SUCCESS
public static final EntityEffect VILLAGER_SPLASH
public static final EntityEffect PLAYER_BAD_OMEN_RAID
public static final EntityEffect HURT_BERRY_BUSH
public static final EntityEffect FOX_CHEW
public static final EntityEffect TELEPORT_ENDER
public static final EntityEffect BREAK_EQUIPMENT_MAIN_HAND
public static final EntityEffect BREAK_EQUIPMENT_OFF_HAND
public static final EntityEffect BREAK_EQUIPMENT_HELMET
public static final EntityEffect BREAK_EQUIPMENT_CHESTPLATE
public static final EntityEffect BREAK_EQUIPMENT_LEGGINGS
public static final EntityEffect BREAK_EQUIPMENT_BOOTS
public static EntityEffect[] values()
for (EntityEffect c : EntityEffect.values()) System.out.println(c);
public static EntityEffect valueOf(String name)
name
- the name of the enum constant to be returned.IllegalArgumentException
- if this enum type has no constant with the specified nameNullPointerException
- if the argument is null@Deprecated public byte getData()
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