public class OverworldGenerator extends GlowChunkGenerator
WORLD_DEPTH
Constructor and Description |
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OverworldGenerator()
Creates the generator for the overworld.
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Modifier and Type | Method and Description |
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protected void |
createWorldOctaves(org.bukkit.World world,
Map<String,org.bukkit.util.noise.OctaveGenerator> octaves)
Populates a Map with the
OctaveGenerator instances for the world. |
org.bukkit.generator.ChunkGenerator.ChunkData |
generateChunkData(org.bukkit.World world,
Random random,
int chunkX,
int chunkZ,
org.bukkit.generator.ChunkGenerator.BiomeGrid biomes) |
canSpawn, getDefaultPopulators, getFixedSpawnLocation, getWorldOctaves
public OverworldGenerator()
public org.bukkit.generator.ChunkGenerator.ChunkData generateChunkData(org.bukkit.World world, Random random, int chunkX, int chunkZ, org.bukkit.generator.ChunkGenerator.BiomeGrid biomes)
generateChunkData
in class org.bukkit.generator.ChunkGenerator
protected void createWorldOctaves(org.bukkit.World world, Map<String,org.bukkit.util.noise.OctaveGenerator> octaves)
GlowChunkGenerator
OctaveGenerator
instances for the world.createWorldOctaves
in class GlowChunkGenerator
world
- The world to create OctaveGenerators foroctaves
- The map to put the OctaveGenerators intoCopyright © 2021. All rights reserved.