public class ItemArmorStand extends ItemType
ItemType.Context| Constructor and Description |
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ItemArmorStand() |
| Modifier and Type | Method and Description |
|---|---|
void |
rightClickBlock(GlowPlayer player,
GlowBlock target,
org.bukkit.block.BlockFace face,
org.bukkit.inventory.ItemStack holding,
org.bukkit.util.Vector clickedLoc,
org.bukkit.inventory.EquipmentSlot hand)
Called when a player right-clicks on a block while holding this item.
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getContext, getId, getMaterial, getMaxStackSize, getPlaceAs, rightClickAir, setId, setMaterial, setMaxStackSize, setPlaceAs, setPlaceAs, toStringpublic void rightClickBlock(GlowPlayer player, GlowBlock target, org.bukkit.block.BlockFace face, org.bukkit.inventory.ItemStack holding, org.bukkit.util.Vector clickedLoc, org.bukkit.inventory.EquipmentSlot hand)
ItemTyperightClickBlock in class ItemTypeplayer - The playertarget - The block the player right-clickedface - The face on which the click occurredholding - The ItemStack the player was holdingclickedLoc - The coordinates at which the click occurredhand - The hand slot of this itemCopyright © 2021. All rights reserved.