public class GlowChest extends GlowContainer implements org.bukkit.block.Chest
data, typeId
Modifier and Type | Method and Description |
---|---|
ChestEntity |
getBlockEntity() |
org.bukkit.inventory.Inventory |
getBlockInventory() |
org.bukkit.inventory.Inventory |
getInventory() |
boolean |
update(boolean force,
boolean applyPhysics) |
clearLootTable, getCustomName, getLastFilled, getLastLooted, getLock, getLootTableName, getLootTableSeed, getNextRefill, getSnapshotInventory, hasBeenFilled, hasLootTable, hasPendingRefill, hasPlayerLooted, isLocked, isRefillEnabled, setCustomName, setHasPlayerLooted, setLock, setLootTable, setLootTable, setLootTableSeed, setNextRefill
equals, getBlock, getChunk, getData, getLightLevel, getLocation, getLocation, getMetadata, getRawData, getType, getTypeId, getWorld, getX, getY, getZ, hashCode, hasMetadata, isFlowed, isPlaced, removeMetadata, setData, setFlowed, setMetadata, setRawData, setType, setTypeId, update, update
clone, finalize, getClass, notify, notifyAll, toString, wait, wait, wait
getBlock, getChunk, getData, getLightLevel, getLocation, getLocation, getRawData, getType, getTypeId, getWorld, getX, getY, getZ, isPlaced, setData, setRawData, setType, setTypeId, update, update
getMetadata, hasMetadata, removeMetadata, setMetadata
getLastFilled, getLastLooted, getLastLooted, getNextRefill, hasBeenFilled, hasPendingRefill, hasPlayerLooted, hasPlayerLooted, isRefillEnabled, setHasPlayerLooted, setHasPlayerLooted, setNextRefill
public GlowChest(GlowBlock block)
public ChestEntity getBlockEntity()
public org.bukkit.inventory.Inventory getBlockInventory()
getBlockInventory
in interface org.bukkit.block.Chest
public org.bukkit.inventory.Inventory getInventory()
getInventory
in interface org.bukkit.block.Container
getInventory
in interface org.bukkit.inventory.InventoryHolder
public boolean update(boolean force, boolean applyPhysics)
update
in interface org.bukkit.block.BlockState
update
in class GlowBlockState
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