public class GlowChest extends GlowContainer implements org.bukkit.block.Chest
data, typeId| Modifier and Type | Method and Description |
|---|---|
ChestEntity |
getBlockEntity() |
org.bukkit.inventory.Inventory |
getBlockInventory() |
org.bukkit.inventory.Inventory |
getInventory() |
boolean |
update(boolean force,
boolean applyPhysics) |
clearLootTable, getCustomName, getLastFilled, getLastLooted, getLock, getLootTableName, getLootTableSeed, getNextRefill, getSnapshotInventory, hasBeenFilled, hasLootTable, hasPendingRefill, hasPlayerLooted, isLocked, isRefillEnabled, setCustomName, setHasPlayerLooted, setLock, setLootTable, setLootTable, setLootTableSeed, setNextRefillequals, getBlock, getChunk, getData, getLightLevel, getLocation, getLocation, getMetadata, getRawData, getType, getTypeId, getWorld, getX, getY, getZ, hashCode, hasMetadata, isFlowed, isPlaced, removeMetadata, setData, setFlowed, setMetadata, setRawData, setType, setTypeId, update, updateclone, finalize, getClass, notify, notifyAll, toString, wait, wait, waitgetBlock, getChunk, getData, getLightLevel, getLocation, getLocation, getRawData, getType, getTypeId, getWorld, getX, getY, getZ, isPlaced, setData, setRawData, setType, setTypeId, update, updategetMetadata, hasMetadata, removeMetadata, setMetadatagetLastFilled, getLastLooted, getLastLooted, getNextRefill, hasBeenFilled, hasPendingRefill, hasPlayerLooted, hasPlayerLooted, isRefillEnabled, setHasPlayerLooted, setHasPlayerLooted, setNextRefillpublic GlowChest(GlowBlock block)
public ChestEntity getBlockEntity()
public org.bukkit.inventory.Inventory getBlockInventory()
getBlockInventory in interface org.bukkit.block.Chestpublic org.bukkit.inventory.Inventory getInventory()
getInventory in interface org.bukkit.block.ContainergetInventory in interface org.bukkit.inventory.InventoryHolderpublic boolean update(boolean force,
boolean applyPhysics)
update in interface org.bukkit.block.BlockStateupdate in class GlowBlockStateCopyright © 2021. All rights reserved.