public class BlockWoodenTrapDoor extends BlockOpenable
ItemType.Context
ADJACENT, drops, placeSound, SIDES
Constructor and Description |
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BlockWoodenTrapDoor() |
Modifier and Type | Method and Description |
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Collection<org.bukkit.inventory.ItemStack> |
getDrops(GlowBlock block,
org.bukkit.inventory.ItemStack tool)
Get the items that will be dropped by digging the block.
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void |
onRedstoneUpdate(GlowBlock block) |
void |
placeBlock(GlowPlayer player,
GlowBlockState state,
org.bukkit.block.BlockFace face,
org.bukkit.inventory.ItemStack holding,
org.bukkit.util.Vector clickedLoc)
Called when a block is placed to calculate what the block will become.
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blockInteract, onClosed, onOpened
afterDestroy, afterPlace, blockDestroy, canAbsorb, canOverride, canPlaceAt, canTickRandomly, createBlockEntity, getMinedDrops, getOppositeBlockFace, getPlaceAs, getPlaceSound, getPulseTickSpeed, isPulseOnce, leftClickBlock, onBlockChanged, onEntityStep, onNearBlockChanged, receivePulse, requestPulse, rightClickBlock, setDrops, setPlaceSound, updateBlock, updatePhysics, updatePhysicsAfterEvent, warnMaterialData
getContext, getId, getMaterial, getMaxStackSize, rightClickAir, setId, setMaterial, setMaxStackSize, setPlaceAs, setPlaceAs, toString
public void placeBlock(GlowPlayer player, GlowBlockState state, org.bukkit.block.BlockFace face, org.bukkit.inventory.ItemStack holding, org.bukkit.util.Vector clickedLoc)
BlockType
placeBlock
in class BlockType
player
- the player who placed the blockstate
- the BlockState to editface
- the face off which the block is being placedholding
- the ItemStack that was being heldclickedLoc
- where in the block the click occurredpublic Collection<org.bukkit.inventory.ItemStack> getDrops(GlowBlock block, org.bukkit.inventory.ItemStack tool)
BlockType
public void onRedstoneUpdate(GlowBlock block)
onRedstoneUpdate
in class BlockType
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