public class BlockSnow extends BlockNeedsAttached
ItemType.Context
ADJACENT, drops, placeSound, SIDES
Constructor and Description |
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BlockSnow() |
Modifier and Type | Method and Description |
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boolean |
canAbsorb(GlowBlock block,
org.bukkit.block.BlockFace face,
org.bukkit.inventory.ItemStack holding)
Called when a player attempts to place a block on an existing block of this type.
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boolean |
canOverride(GlowBlock block,
org.bukkit.block.BlockFace face,
org.bukkit.inventory.ItemStack holding)
Called to check if this block can be overridden by a block place which would occur inside it.
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boolean |
canTickRandomly()
Called to check if this block can perform random tick updates.
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Collection<org.bukkit.inventory.ItemStack> |
getDrops(GlowBlock block,
org.bukkit.inventory.ItemStack tool)
Get the items that will be dropped by digging the block.
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void |
placeBlock(GlowPlayer player,
GlowBlockState state,
org.bukkit.block.BlockFace face,
org.bukkit.inventory.ItemStack holding,
org.bukkit.util.Vector clickedLoc)
Called when a block is placed to calculate what the block will become.
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void |
updateBlock(GlowBlock block)
Called when this block needs to be updated.
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canAttachTo, canPlaceAt, dropMe, getAttachedFace, onNearBlockChanged, updatePhysicsAfterEvent
afterDestroy, afterPlace, blockDestroy, blockInteract, createBlockEntity, getMinedDrops, getOppositeBlockFace, getPlaceAs, getPlaceSound, getPulseTickSpeed, isPulseOnce, leftClickBlock, onBlockChanged, onEntityStep, onRedstoneUpdate, receivePulse, requestPulse, rightClickBlock, setDrops, setPlaceSound, updatePhysics, warnMaterialData
getContext, getId, getMaterial, getMaxStackSize, rightClickAir, setId, setMaterial, setMaxStackSize, setPlaceAs, setPlaceAs, toString
public boolean canAbsorb(GlowBlock block, org.bukkit.block.BlockFace face, org.bukkit.inventory.ItemStack holding)
BlockType
public boolean canOverride(GlowBlock block, org.bukkit.block.BlockFace face, org.bukkit.inventory.ItemStack holding)
BlockType
canOverride
in class BlockType
block
- The block being targeted by the placementface
- The face on which the click occurredholding
- The ItemStack the player was holdingpublic void placeBlock(GlowPlayer player, GlowBlockState state, org.bukkit.block.BlockFace face, org.bukkit.inventory.ItemStack holding, org.bukkit.util.Vector clickedLoc)
BlockType
placeBlock
in class BlockType
player
- the player who placed the blockstate
- the BlockState to editface
- the face off which the block is being placedholding
- the ItemStack that was being heldclickedLoc
- where in the block the click occurredpublic Collection<org.bukkit.inventory.ItemStack> getDrops(GlowBlock block, org.bukkit.inventory.ItemStack tool)
BlockType
public boolean canTickRandomly()
BlockType
canTickRandomly
in class BlockType
public void updateBlock(GlowBlock block)
BlockType
updateBlock
in class BlockType
block
- The block that needs an updateCopyright © 2021. All rights reserved.