See: Description
Class | Description |
---|---|
ChunkEvent |
Represents a Chunk related event
|
ChunkLoadEvent |
Called when a chunk is loaded
|
ChunkPopulateEvent |
Thrown when a new chunk has finished being populated.
|
ChunkUnloadEvent |
Called when a chunk is unloaded
|
LootGenerateEvent |
Called when a
LootTable is generated in the world for an
InventoryHolder . |
PortalCreateEvent |
Called when a portal is created
|
SpawnChangeEvent |
An event that is called when a world's spawn changes.
|
StructureGrowEvent |
Event that is called when an organic structure attempts to grow (Sapling ->
Tree), (Mushroom -> Huge Mushroom), naturally or using bonemeal.
|
TimeSkipEvent |
Called when the time skips in a world.
|
WorldEvent |
Represents events within a world
|
WorldInitEvent |
Called when a World is initializing
|
WorldLoadEvent |
Called when a World is loaded
|
WorldSaveEvent |
Called when a World is saved.
|
WorldUnloadEvent |
Called when a World is unloaded
|
Enum | Description |
---|---|
PortalCreateEvent.CreateReason |
An enum to specify the various reasons for a portal's creation
|
TimeSkipEvent.SkipReason |
An enum specifying the reason the time skipped.
|
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