public class PlayerInteractAtEntityEvent extends PlayerInteractEntityEvent
PlayerInteractEntityEvent.
Users are advised to listen to this (parent) class unless specifically required.
Event.ResultclickedEntityplayer| Constructor and Description |
|---|
PlayerInteractAtEntityEvent(@NotNull Player who,
@NotNull Entity clickedEntity,
@NotNull Vector position) |
PlayerInteractAtEntityEvent(@NotNull Player who,
@NotNull Entity clickedEntity,
@NotNull Vector position,
@NotNull EquipmentSlot hand) |
| Modifier and Type | Method and Description |
|---|---|
@NotNull Vector |
getClickedPosition() |
static @NotNull HandlerList |
getHandlerList() |
@NotNull HandlerList |
getHandlers() |
getHand, getRightClicked, isCancelled, setCancelledgetPlayercallEvent, getEventName, isAsynchronouspublic PlayerInteractAtEntityEvent(@NotNull @NotNull Player who, @NotNull @NotNull Entity clickedEntity, @NotNull @NotNull Vector position)
@NotNull public @NotNull HandlerList getHandlers()
getHandlers in class PlayerInteractEntityEvent@NotNull public static @NotNull HandlerList getHandlerList()
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