public class PlayerEggThrowEvent extends PlayerEvent
Event.Resultplayer| Constructor and Description |
|---|
PlayerEggThrowEvent(@NotNull Player player,
@NotNull Egg egg,
boolean hatching,
byte numHatches,
@NotNull EntityType hatchingType) |
| Modifier and Type | Method and Description |
|---|---|
@NotNull Egg |
getEgg()
Gets the egg involved in this event.
|
static @NotNull HandlerList |
getHandlerList() |
@NotNull HandlerList |
getHandlers() |
@NotNull EntityType |
getHatchingType()
Get the type of the mob being hatched (EntityType.CHICKEN by default)
|
byte |
getNumHatches()
Get the number of mob hatches from the egg.
|
boolean |
isHatching()
Gets whether the egg is hatching or not.
|
void |
setHatching(boolean hatching)
Sets whether the egg will hatch or not.
|
void |
setHatchingType(@NotNull EntityType hatchType)
Change the type of mob being hatched by the egg
|
void |
setNumHatches(byte numHatches)
Change the number of mobs coming out of the hatched egg
|
getPlayercallEvent, getEventName, isAsynchronous@NotNull public @NotNull Egg getEgg()
public boolean isHatching()
public void setHatching(boolean hatching)
hatching - true if you want the egg to hatch, false if you want it
not to@NotNull public @NotNull EntityType getHatchingType()
public void setHatchingType(@NotNull @NotNull EntityType hatchType)
hatchType - The type of the mob being hatched by the eggpublic byte getNumHatches()
public void setNumHatches(byte numHatches)
The boolean hatching will override this number. Ie. If hatching = false, this number will not matter
numHatches - The number of mobs coming out of the egg@NotNull public @NotNull HandlerList getHandlers()
getHandlers in class Event@NotNull public static @NotNull HandlerList getHandlerList()
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