public class PlayerItemCooldownEvent extends PlayerEvent implements Cancellable
Event.Resultplayer| Constructor and Description |
|---|
PlayerItemCooldownEvent(@NotNull Player player,
@NotNull Material type,
int cooldown) |
| Modifier and Type | Method and Description |
|---|---|
int |
getCooldown()
Gets the cooldown in ticks.
|
static @NotNull HandlerList |
getHandlerList() |
@NotNull HandlerList |
getHandlers() |
@NotNull Material |
getType()
Get the material affected by the cooldown.
|
boolean |
isCancelled()
Gets the cancellation state of this event.
|
void |
setCancelled(boolean cancel)
Sets the cancellation state of this event.
|
void |
setCooldown(int cooldown)
Sets the cooldown of the material in ticks.
|
getPlayercallEvent, getEventName, isAsynchronous@NotNull public @NotNull Material getType()
public int getCooldown()
public void setCooldown(int cooldown)
cooldown - cooldown in ticks, has to be a positive numberpublic boolean isCancelled()
CancellableisCancelled in interface Cancellablepublic void setCancelled(boolean cancel)
CancellablesetCancelled in interface Cancellablecancel - true if you wish to cancel this event@NotNull public @NotNull HandlerList getHandlers()
getHandlers in class Event@NotNull public static @NotNull HandlerList getHandlerList()
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