public class PlayerItemCooldownEvent extends PlayerEvent implements Cancellable
Event.Result
player
Constructor and Description |
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PlayerItemCooldownEvent(@NotNull Player player,
@NotNull Material type,
int cooldown) |
Modifier and Type | Method and Description |
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int |
getCooldown()
Gets the cooldown in ticks.
|
static @NotNull HandlerList |
getHandlerList() |
@NotNull HandlerList |
getHandlers() |
@NotNull Material |
getType()
Get the material affected by the cooldown.
|
boolean |
isCancelled()
Gets the cancellation state of this event.
|
void |
setCancelled(boolean cancel)
Sets the cancellation state of this event.
|
void |
setCooldown(int cooldown)
Sets the cooldown of the material in ticks.
|
getPlayer
callEvent, getEventName, isAsynchronous
@NotNull public @NotNull Material getType()
public int getCooldown()
public void setCooldown(int cooldown)
cooldown
- cooldown in ticks, has to be a positive numberpublic boolean isCancelled()
Cancellable
isCancelled
in interface Cancellable
public void setCancelled(boolean cancel)
Cancellable
setCancelled
in interface Cancellable
cancel
- true if you wish to cancel this event@NotNull public @NotNull HandlerList getHandlers()
getHandlers
in class Event
@NotNull public static @NotNull HandlerList getHandlerList()
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