static @NotNull GS4QueryEvent.QueryResponse.Builder |
GS4QueryEvent.QueryResponse.builder()
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@NotNull GS4QueryEvent.QueryResponse.Builder |
GS4QueryEvent.QueryResponse.Builder.clearPlayers() |
@NotNull GS4QueryEvent.QueryResponse.Builder |
GS4QueryEvent.QueryResponse.Builder.clearPlugins() |
@NotNull GS4QueryEvent.QueryResponse.Builder |
GS4QueryEvent.QueryResponse.Builder.currentPlayers(int currentPlayers) |
@NotNull GS4QueryEvent.QueryResponse.Builder |
GS4QueryEvent.QueryResponse.Builder.gameVersion(@NotNull String gameVersion) |
@NotNull GS4QueryEvent.QueryResponse.Builder |
GS4QueryEvent.QueryResponse.Builder.hostname(@NotNull String hostname) |
@NotNull GS4QueryEvent.QueryResponse.Builder |
GS4QueryEvent.QueryResponse.Builder.map(@NotNull String map) |
@NotNull GS4QueryEvent.QueryResponse.Builder |
GS4QueryEvent.QueryResponse.Builder.maxPlayers(int maxPlayers) |
@NotNull GS4QueryEvent.QueryResponse.Builder |
GS4QueryEvent.QueryResponse.Builder.motd(@NotNull String motd) |
@NotNull GS4QueryEvent.QueryResponse.Builder |
GS4QueryEvent.QueryResponse.Builder.players(@NotNull Collection<String> players) |
@NotNull GS4QueryEvent.QueryResponse.Builder |
GS4QueryEvent.QueryResponse.Builder.players(String... players) |
@NotNull GS4QueryEvent.QueryResponse.Builder |
GS4QueryEvent.QueryResponse.Builder.plugins(@NotNull Collection<GS4QueryEvent.QueryResponse.PluginInformation> plugins) |
@NotNull GS4QueryEvent.QueryResponse.Builder |
GS4QueryEvent.QueryResponse.Builder.plugins(GS4QueryEvent.QueryResponse.PluginInformation... plugins) |
@NotNull GS4QueryEvent.QueryResponse.Builder |
GS4QueryEvent.QueryResponse.Builder.port(int port) |
@NotNull GS4QueryEvent.QueryResponse.Builder |
GS4QueryEvent.QueryResponse.Builder.serverVersion(@NotNull String serverVersion) |
@NotNull GS4QueryEvent.QueryResponse.Builder |
GS4QueryEvent.QueryResponse.toBuilder()
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