public class PlayerReadyArrowEvent extends PlayerEvent implements Cancellable
Event.Resultplayer| Constructor and Description |
|---|
PlayerReadyArrowEvent(@NotNull Player player,
@NotNull ItemStack bow,
@NotNull ItemStack arrow) |
| Modifier and Type | Method and Description |
|---|---|
@NotNull ItemStack |
getArrow() |
@NotNull ItemStack |
getBow() |
static @NotNull HandlerList |
getHandlerList() |
@NotNull HandlerList |
getHandlers() |
boolean |
isCancelled()
Whether or not use of this arrow is cancelled.
|
void |
setCancelled(boolean cancel)
Cancel use of this arrow.
|
getPlayercallEvent, getEventName, isAsynchronous@NotNull public @NotNull ItemStack getArrow()
@NotNull public @NotNull HandlerList getHandlers()
getHandlers in class Event@NotNull public static @NotNull HandlerList getHandlerList()
public boolean isCancelled()
isCancelled in interface Cancellablepublic void setCancelled(boolean cancel)
setCancelled in interface Cancellablecancel - true if you wish to cancel this eventCopyright © 2021. All rights reserved.