public class ProjectileCollideEvent extends EntityEvent implements Cancellable
This event is called before EntityDamageByEntityEvent
, and cancelling it will allow the projectile to continue flying
Event.Result
entity
Constructor and Description |
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ProjectileCollideEvent(@NotNull Projectile what,
@NotNull Entity collidedWith) |
Modifier and Type | Method and Description |
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@NotNull Entity |
getCollidedWith()
Get the entity the projectile collided with
|
@NotNull Projectile |
getEntity()
Get the projectile that collided
|
static @NotNull HandlerList |
getHandlerList() |
@NotNull HandlerList |
getHandlers() |
boolean |
isCancelled()
Gets the cancellation state of this event.
|
void |
setCancelled(boolean cancel)
Sets the cancellation state of this event.
|
getEntityType
callEvent, getEventName, isAsynchronous
@NotNull public @NotNull Entity getCollidedWith()
@NotNull public @NotNull Projectile getEntity()
getEntity
in class EntityEvent
@NotNull public static @NotNull HandlerList getHandlerList()
@NotNull public @NotNull HandlerList getHandlers()
getHandlers
in class Event
public boolean isCancelled()
Cancellable
isCancelled
in interface Cancellable
public void setCancelled(boolean cancel)
Cancellable
setCancelled
in interface Cancellable
cancel
- true if you wish to cancel this eventCopyright © 2021. All rights reserved.