public class ProjectileCollideEvent extends EntityEvent implements Cancellable
 This event is called before EntityDamageByEntityEvent, and cancelling it will allow the projectile to continue flying
Event.Resultentity| Constructor and Description | 
|---|
| ProjectileCollideEvent(@NotNull Projectile what,
                      @NotNull Entity collidedWith) | 
| Modifier and Type | Method and Description | 
|---|---|
| @NotNull Entity | getCollidedWith()Get the entity the projectile collided with | 
| @NotNull Projectile | getEntity()Get the projectile that collided | 
| static @NotNull HandlerList | getHandlerList() | 
| @NotNull HandlerList | getHandlers() | 
| boolean | isCancelled()Gets the cancellation state of this event. | 
| void | setCancelled(boolean cancel)Sets the cancellation state of this event. | 
getEntityTypecallEvent, getEventName, isAsynchronous@NotNull public @NotNull Entity getCollidedWith()
@NotNull public @NotNull Projectile getEntity()
getEntity in class EntityEvent@NotNull public static @NotNull HandlerList getHandlerList()
@NotNull public @NotNull HandlerList getHandlers()
getHandlers in class Eventpublic boolean isCancelled()
CancellableisCancelled in interface Cancellablepublic void setCancelled(boolean cancel)
CancellablesetCancelled in interface Cancellablecancel - true if you wish to cancel this eventCopyright © 2021. All rights reserved.