public class PlayerNaturallySpawnCreaturesEvent extends PlayerEvent implements Cancellable
Event.Result
player
Constructor and Description |
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PlayerNaturallySpawnCreaturesEvent(@NotNull Player player,
byte radius) |
Modifier and Type | Method and Description |
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static @NotNull HandlerList |
getHandlerList() |
@NotNull HandlerList |
getHandlers() |
byte |
getSpawnRadius() |
boolean |
isCancelled()
Gets the cancellation state of this event.
|
void |
setCancelled(boolean cancel)
Sets the cancellation state of this event.
|
void |
setSpawnRadius(byte radius) |
getPlayer
callEvent, getEventName, isAsynchronous
public byte getSpawnRadius()
public void setSpawnRadius(byte radius)
radius
- The radius of chunks around this player to be included in natural spawn selection@NotNull public @NotNull HandlerList getHandlers()
getHandlers
in class Event
@NotNull public static @NotNull HandlerList getHandlerList()
public boolean isCancelled()
Cancellable
isCancelled
in interface Cancellable
public void setCancelled(boolean cancel)
Cancellable
setCancelled
in interface Cancellable
cancel
- true if you wish to cancel this event, and not include this players chunks for natural spawningCopyright © 2021. All rights reserved.