| Class | Description |
|---|---|
| AnvilDamagedEvent |
Called when an anvil is damaged from being used
|
| BeaconEffectEvent |
Called when a beacon effect is being applied to a player.
|
| BlockDestroyEvent |
Fired anytime the server intends to 'destroy' a block through some triggering reason.
|
| TNTPrimeEvent |
Called when TNT block is about to turn into
TNTPrimed |
| Enum | Description |
|---|---|
| AnvilDamagedEvent.DamageState |
Represents the amount of damage on an anvil block
|
| TNTPrimeEvent.PrimeReason |
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