Class | Description |
---|---|
AnvilDamagedEvent |
Called when an anvil is damaged from being used
|
BeaconEffectEvent |
Called when a beacon effect is being applied to a player.
|
BlockDestroyEvent |
Fired anytime the server intends to 'destroy' a block through some triggering reason.
|
TNTPrimeEvent |
Called when TNT block is about to turn into
TNTPrimed |
Enum | Description |
---|---|
AnvilDamagedEvent.DamageState |
Represents the amount of damage on an anvil block
|
TNTPrimeEvent.PrimeReason |
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