| Package | Description | 
|---|---|
| com.destroystokyo.paper.entity | |
| org.bukkit.block | 
 Classes used to manipulate the voxels in a  
world,
 including special states. | 
| org.bukkit.entity | 
 Interfaces for non-voxel objects that can exist in a  
world, including all players, monsters, projectiles, etc. | 
| org.bukkit.projectiles | 
 Classes to represent the source of a projectile 
 | 
| Class and Description | 
|---|
| ProjectileSource
 Represents a valid source of a projectile. 
 | 
| Class and Description | 
|---|
| BlockProjectileSource | 
| Class and Description | 
|---|
| ProjectileSource
 Represents a valid source of a projectile. 
 | 
| Class and Description | 
|---|
| ProjectileSource
 Represents a valid source of a projectile. 
 | 
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