Package | Description |
---|---|
com.destroystokyo.paper.event.block | |
org.bukkit.block |
Classes used to manipulate the voxels in a
world ,
including special states. |
org.bukkit.entity |
Interfaces for non-voxel objects that can exist in a
world , including all players, monsters, projectiles, etc. |
org.bukkit.inventory.meta |
The interfaces used when manipulating extra data can can be stored inside
item stacks . |
org.bukkit.potion |
Classes to represent various
potion
properties and manipulation. |
Class and Description |
---|
PotionEffect
Represents a potion effect, that can be added to a
LivingEntity . |
Class and Description |
---|
PotionEffect
Represents a potion effect, that can be added to a
LivingEntity . |
PotionEffectType
Represents a type of potion and its effect on an entity.
|
Class and Description |
---|
PotionData |
PotionDataHolder
A mutable object that has fields for color, base potion data and custom effects, like a
PotionMeta , but is not necessarily an ItemMeta . |
PotionEffect
Represents a potion effect, that can be added to a
LivingEntity . |
PotionEffectType
Represents a type of potion and its effect on an entity.
|
Class and Description |
---|
PotionData |
PotionDataHolder
A mutable object that has fields for color, base potion data and custom effects, like a
PotionMeta , but is not necessarily an ItemMeta . |
PotionEffect
Represents a potion effect, that can be added to a
LivingEntity . |
PotionEffectType
Represents a type of potion and its effect on an entity.
|
Class and Description |
---|
Potion
Deprecated.
|
PotionBrewer
Represents a brewer that can create
PotionEffect s. |
PotionData |
PotionDataHolder
A mutable object that has fields for color, base potion data and custom effects, like a
PotionMeta , but is not necessarily an ItemMeta . |
PotionEffect
Represents a potion effect, that can be added to a
LivingEntity . |
PotionEffectType
Represents a type of potion and its effect on an entity.
|
PotionType
This enum reflects and matches each potion state that can be obtained from
the Creative mode inventory
|
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