Package | Description |
---|---|
org.bukkit.entity |
Interfaces for non-voxel objects that can exist in a
world , including all players, monsters, projectiles, etc. |
org.bukkit.material |
Classes that represents various voxel types and states.
|
Modifier and Type | Interface and Description |
---|---|
interface |
Hanging
Represents a Hanging entity
|
interface |
ItemFrame
Represents an Item Frame
|
interface |
LeashHitch
Represents a Leash Hitch on a fence
|
interface |
Painting
Represents a Painting.
|
Modifier and Type | Class and Description |
---|---|
class |
Banner |
class |
Button
Represents a button
|
class |
CocoaPlant
Represents the cocoa plant
|
class |
Ladder
Represents Ladder data
|
class |
Lever
Represents a lever
|
class |
PistonExtensionMaterial
Material data for the piston extension block
|
class |
RedstoneTorch
Represents a redstone torch
|
class |
Sign
MaterialData for signs
|
class |
SimpleAttachableMaterialData
Simple utility class for attachable MaterialData subclasses
|
class |
Torch
MaterialData for torches
|
class |
TrapDoor
Represents a trap door
|
class |
TripwireHook
Represents the tripwire hook
|
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