Package | Description |
---|---|
org.bukkit |
More generalized classes in the API.
|
org.bukkit.entity |
Interfaces for non-voxel objects that can exist in a
world , including all players, monsters, projectiles, etc. |
org.bukkit.event.enchantment |
Events triggered from an enchantment table . |
org.bukkit.event.inventory | |
org.bukkit.inventory |
Classes involved in manipulating player inventories and item interactions.
|
Class and Description |
---|
InventoryType |
Class and Description |
---|
InventoryCloseEvent.Reason |
Class and Description |
---|
InventoryEvent
Represents a player related inventory event
|
Class and Description |
---|
ClickType
What the client did to trigger this action (not the result).
|
DragType
Represents the effect of a drag that will be applied to an Inventory in an
InventoryDragEvent.
|
InventoryAction
An estimation of what the result will be.
|
InventoryClickEvent
This event is called when a player clicks a slot in an inventory.
|
InventoryCloseEvent.Reason |
InventoryEvent
Represents a player related inventory event
|
InventoryInteractEvent
An abstract base class for events that describe an interaction between a
HumanEntity and the contents of an Inventory.
|
InventoryType |
InventoryType.SlotType |
Class and Description |
---|
InventoryType |
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