| Package | Description |
|---|---|
| com.destroystokyo.paper.event.profile | |
| com.destroystokyo.paper.event.server | |
| com.destroystokyo.paper.profile | |
| org.bukkit |
More generalized classes in the API.
|
| org.bukkit.entity |
Interfaces for non-voxel objects that can exist in a
world, including all players, monsters, projectiles, etc. |
| org.bukkit.event.player | |
| org.bukkit.inventory.meta |
The interfaces used when manipulating extra data can can be stored inside
item stacks. |
| Class and Description |
|---|
| PlayerProfile
Represents a players profile for the game, such as UUID, Name, and textures.
|
| ProfileProperty
Represents a property on a
PlayerProfile |
| Class and Description |
|---|
| PlayerProfile
Represents a players profile for the game, such as UUID, Name, and textures.
|
| Class and Description |
|---|
| ProfileProperty
Represents a property on a
PlayerProfile |
| Class and Description |
|---|
| PlayerProfile
Represents a players profile for the game, such as UUID, Name, and textures.
|
| Class and Description |
|---|
| PlayerProfile
Represents a players profile for the game, such as UUID, Name, and textures.
|
| Class and Description |
|---|
| PlayerProfile
Represents a players profile for the game, such as UUID, Name, and textures.
|
| Class and Description |
|---|
| PlayerProfile
Represents a players profile for the game, such as UUID, Name, and textures.
|
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