| Package | Description | 
|---|---|
| com.destroystokyo.paper | |
| org.bukkit | 
 More generalized classes in the API. 
 | 
| Modifier and Type | Method and Description | 
|---|---|
ParticleBuilder | 
ParticleBuilder.allPlayers()
Sends this particle to all players in the world. 
 | 
ParticleBuilder | 
ParticleBuilder.color(Color color)
Sets the particle Color. 
 | 
ParticleBuilder | 
ParticleBuilder.color(int r,
     int g,
     int b)
Sets the particle Color. 
 | 
ParticleBuilder | 
ParticleBuilder.count(int count)
Sets the number of particles to spawn 
 | 
<T> ParticleBuilder | 
ParticleBuilder.data(T data)
Sets the particle custom data. 
 | 
ParticleBuilder | 
ParticleBuilder.extra(double extra)
Sets the particle extra data. 
 | 
ParticleBuilder | 
ParticleBuilder.force(boolean force)
Sets whether the particle is forcefully shown to the player. 
 | 
ParticleBuilder | 
ParticleBuilder.location(Location location)
Sets the location of where to spawn the particle 
 | 
ParticleBuilder | 
ParticleBuilder.location(World world,
        double x,
        double y,
        double z)
Sets the location of where to spawn the particle 
 | 
ParticleBuilder | 
ParticleBuilder.offset(double offsetX,
      double offsetY,
      double offsetZ)
Sets the particle offset. 
 | 
ParticleBuilder | 
ParticleBuilder.particle(Particle particle)
Changes what particle will be sent 
 | 
ParticleBuilder | 
ParticleBuilder.receivers(Collection<Player> receivers)  | 
ParticleBuilder | 
ParticleBuilder.receivers(int radius)
Selects all players within a cuboid selection around the particle location, within the specified bounding box. 
 | 
ParticleBuilder | 
ParticleBuilder.receivers(int radius,
         boolean byDistance)
Selects all players within the specified radius around the particle location. 
 | 
ParticleBuilder | 
ParticleBuilder.receivers(int xzRadius,
         int yRadius)
Selects all players within a cuboid selection around the particle location, within the specified bounding box. 
 | 
ParticleBuilder | 
ParticleBuilder.receivers(int xzRadius,
         int yRadius,
         boolean byDistance)
Selects all players within the specified radius around the particle location. 
 | 
ParticleBuilder | 
ParticleBuilder.receivers(int xRadius,
         int yRadius,
         int zRadius)
Selects all players within a cuboid selection around the particle location, within the specified bounding box. 
 | 
ParticleBuilder | 
ParticleBuilder.receivers(List<Player> receivers)  | 
ParticleBuilder | 
ParticleBuilder.receivers(Player... receivers)  | 
ParticleBuilder | 
ParticleBuilder.source(Player source)
Sets the source of this particle for visibility concerns (Vanish API) 
 | 
ParticleBuilder | 
ParticleBuilder.spawn()
Sends the particle to all receiving players (or all). 
 | 
| Modifier and Type | Method and Description | 
|---|---|
ParticleBuilder | 
Particle.builder()
Creates a  
ParticleBuilder | 
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