Package net.glowstone.block.blocktype
Class BlockRedstoneRepeater
java.lang.Object
net.glowstone.block.itemtype.ItemType
net.glowstone.block.blocktype.BlockType
net.glowstone.block.blocktype.BlockNeedsAttached
net.glowstone.block.blocktype.BlockRedstoneRepeater
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Nested Class Summary
Nested classes/interfaces inherited from class net.glowstone.block.itemtype.ItemType
ItemType.Context
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Field Summary
Fields inherited from class net.glowstone.block.blocktype.BlockType
ADJACENT, drops, placeSound, SIDES, soundGroup
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionvoid
afterPlace
(GlowPlayer player, GlowBlock block, org.bukkit.inventory.ItemStack holding, GlowBlockState oldState) Called after a block has been placed by a player.boolean
blockInteract
(GlowPlayer player, GlowBlock block, org.bukkit.block.BlockFace face, org.bukkit.util.Vector clickedLoc) Called when a player attempts to interact with (right-click) a block of this type already in the world.int
getPulseTickSpeed
(GlowBlock block) The rate at which the block should be pulsed.boolean
isPulseOnce
(GlowBlock block) Whether the block should only be pulsed once.void
onNearBlockChanged
(GlowBlock block, org.bukkit.block.BlockFace face, GlowBlock changedBlock, org.bukkit.Material oldType, byte oldData, org.bukkit.Material newType, byte newData) Called when a neighboring block (within a 3x3x3 cube) has changed its type or data and physics checks should occur.void
placeBlock
(GlowPlayer player, GlowBlockState state, org.bukkit.block.BlockFace face, org.bukkit.inventory.ItemStack holding, org.bukkit.util.Vector clickedLoc) Called when a block is placed to calculate what the block will become.void
receivePulse
(GlowBlock block) Called when the BlockType gets pulsed as requested.void
Methods inherited from class net.glowstone.block.blocktype.BlockNeedsAttached
canAttachTo, canPlaceAt, dropMe, getAttachedFace
Methods inherited from class net.glowstone.block.blocktype.BlockType
afterDestroy, blockDestroy, canAbsorb, canOverride, canTickRandomly, createBlockEntity, getCastedBlockData, getDrops, getMinedDrops, getOppositeBlockFace, getPlaceAs, getPlaceSound, getSoundGroup, leftClickBlock, onBlockChanged, onEntityStep, onRedstoneUpdate, requestPulse, rightClickBlock, setDrops, setPlaceSound, updateBlock, updatePhysics, warnMaterialData
Methods inherited from class net.glowstone.block.itemtype.ItemType
getContext, getMaterial, getMaterials, getMaxStackSize, rightClickAir, setMaterial, setMaxStackSize, setPlaceAs, setPlaceAs, toString
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Constructor Details
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BlockRedstoneRepeater
public BlockRedstoneRepeater()
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Method Details
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blockInteract
public boolean blockInteract(GlowPlayer player, GlowBlock block, org.bukkit.block.BlockFace face, org.bukkit.util.Vector clickedLoc) Description copied from class:BlockType
Called when a player attempts to interact with (right-click) a block of this type already in the world.- Overrides:
blockInteract
in classBlockType
- Parameters:
player
- the player interactingblock
- the block interacted withface
- the clicked faceclickedLoc
- where in the block the click occurred- Returns:
- Whether the interaction occurred.
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afterPlace
public void afterPlace(GlowPlayer player, GlowBlock block, org.bukkit.inventory.ItemStack holding, GlowBlockState oldState) Description copied from class:BlockType
Called after a block has been placed by a player.- Overrides:
afterPlace
in classBlockType
- Parameters:
player
- the player who placed the blockblock
- the block that was placedholding
- the the ItemStack that was being heldoldState
- The old block state before the block was placed.
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onNearBlockChanged
public void onNearBlockChanged(GlowBlock block, org.bukkit.block.BlockFace face, GlowBlock changedBlock, org.bukkit.Material oldType, byte oldData, org.bukkit.Material newType, byte newData) Description copied from class:BlockType
Called when a neighboring block (within a 3x3x3 cube) has changed its type or data and physics checks should occur.- Overrides:
onNearBlockChanged
in classBlockNeedsAttached
- Parameters:
block
- The block to perform physics checks forface
- The BlockFace to the changed block, or null if unavailablechangedBlock
- The neighboring block that has changedoldType
- The old type of the changed blockoldData
- The old data of the changed blocknewType
- The new type of the changed blocknewData
- The new data of the changed block
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placeBlock
public void placeBlock(GlowPlayer player, GlowBlockState state, org.bukkit.block.BlockFace face, org.bukkit.inventory.ItemStack holding, org.bukkit.util.Vector clickedLoc) Description copied from class:BlockType
Called when a block is placed to calculate what the block will become.- Overrides:
placeBlock
in classBlockType
- Parameters:
player
- the player who placed the blockstate
- the BlockState to editface
- the face off which the block is being placedholding
- the ItemStack that was being heldclickedLoc
- where in the block the click occurred
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updatePhysicsAfterEvent
- Overrides:
updatePhysicsAfterEvent
in classBlockNeedsAttached
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receivePulse
Description copied from class:BlockType
Called when the BlockType gets pulsed as requested.- Overrides:
receivePulse
in classBlockType
- Parameters:
block
- The block that was pulsed
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isPulseOnce
Description copied from class:BlockType
Whether the block should only be pulsed once.- Overrides:
isPulseOnce
in classBlockType
- Parameters:
block
- the block- Returns:
- true if the block should be pulsed once, false otherwise.
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getPulseTickSpeed
Description copied from class:BlockType
The rate at which the block should be pulsed.- Overrides:
getPulseTickSpeed
in classBlockType
- Parameters:
block
- the block- Returns:
- 0 if the block should not pulse, or a number of ticks between pulses.
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