Class JoinGameMessage
java.lang.Object
net.glowstone.net.message.play.game.JoinGameMessage
- All Implemented Interfaces:
com.flowpowered.network.Message
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Constructor Summary
ConstructorDescriptionJoinGameMessage
(int id, boolean hardcore, int mode, int previousMode, String[] worlds, String currentWorld, byte[] seedHash, int maxPlayers, int viewDistance, boolean reducedDebugInfo, boolean enableRespawnScreen, boolean debug, boolean flat) -
Method Summary
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Constructor Details
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JoinGameMessage
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Method Details
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getId
public int getId() -
isHardcore
public boolean isHardcore() -
getMode
public int getMode() -
getPreviousMode
public int getPreviousMode() -
getWorlds
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getCurrentWorld
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getSeedHash
public byte[] getSeedHash() -
getMaxPlayers
public int getMaxPlayers() -
getViewDistance
public int getViewDistance() -
isReducedDebugInfo
public boolean isReducedDebugInfo() -
isEnableRespawnScreen
public boolean isEnableRespawnScreen() -
isDebug
public boolean isDebug() -
isFlat
public boolean isFlat() -
equals
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hashCode
public int hashCode() -
toString
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