Class GlowJungleTemple


public class GlowJungleTemple extends GlowTemplePiece
  • Constructor Details

    • GlowJungleTemple

      public GlowJungleTemple()
    • GlowJungleTemple

      public GlowJungleTemple(Random random, org.bukkit.Location location)
  • Method Details

    • getHasPlacedTrap1

      public boolean getHasPlacedTrap1()
    • setHasPlacedTrap1

      public void setHasPlacedTrap1(boolean placedTrap)
    • getHasPlacedTrap2

      public boolean getHasPlacedTrap2()
    • setHasPlacedTrap2

      public void setHasPlacedTrap2(boolean placedTrap)
    • getHasPlacedMainChest

      public boolean getHasPlacedMainChest()
    • setHasPlacedMainChest

      public void setHasPlacedMainChest(boolean placedChest)
    • getHasPlacedHiddenChest

      public boolean getHasPlacedHiddenChest()
    • setHasPlacedHiddenChest

      public void setHasPlacedHiddenChest(boolean placedChest)
    • generate

      public boolean generate(org.bukkit.World world, Random random, StructureBoundingBox genBoundingBox, BlockStateDelegate delegate)
      Overrides:
      generate in class GlowStructurePiece