Class GlowDesertTemple


public class GlowDesertTemple extends GlowTemplePiece
  • Constructor Details

    • GlowDesertTemple

      public GlowDesertTemple()
    • GlowDesertTemple

      public GlowDesertTemple(Random random, org.bukkit.Location location)
  • Method Details

    • getHasPlacedChest0

      public boolean getHasPlacedChest0()
    • setHasPlacedChest0

      public void setHasPlacedChest0(boolean placedChest)
    • getHasPlacedChest1

      public boolean getHasPlacedChest1()
    • setHasPlacedChest1

      public void setHasPlacedChest1(boolean placedChest)
    • getHasPlacedChest2

      public boolean getHasPlacedChest2()
    • setHasPlacedChest2

      public void setHasPlacedChest2(boolean placedChest)
    • getHasPlacedChest3

      public boolean getHasPlacedChest3()
    • setHasPlacedChest3

      public void setHasPlacedChest3(boolean placedChest)
    • generate

      public boolean generate(org.bukkit.World world, Random random, StructureBoundingBox genBoundingBox, BlockStateDelegate delegate)
      Overrides:
      generate in class GlowStructurePiece