Class GlowZombieVillager

All Implemented Interfaces:
net.kyori.adventure.audience.Audience, net.kyori.adventure.text.event.HoverEventSource<net.kyori.adventure.text.event.HoverEvent.ShowEntity>, org.bukkit.attribute.Attributable, org.bukkit.command.CommandSender, org.bukkit.entity.Ageable, org.bukkit.entity.Creature, org.bukkit.entity.Damageable, org.bukkit.entity.Entity, org.bukkit.entity.LivingEntity, org.bukkit.entity.Mob, org.bukkit.entity.Monster, org.bukkit.entity.Zombie, org.bukkit.entity.ZombieVillager, org.bukkit.loot.Lootable, org.bukkit.metadata.Metadatable, org.bukkit.Nameable, org.bukkit.permissions.Permissible, org.bukkit.permissions.ServerOperator, org.bukkit.persistence.PersistentDataHolder, org.bukkit.projectiles.ProjectileSource

public class GlowZombieVillager extends GlowZombie implements org.bukkit.entity.ZombieVillager
  • Constructor Details

    • GlowZombieVillager

      public GlowZombieVillager(org.bukkit.Location loc)
      Creates a zombie villager that is a farmer.
      Parameters:
      loc - the initial location
  • Method Details

    • getVillagerProfession

      public org.bukkit.entity.Villager.Profession getVillagerProfession()
      Specified by:
      getVillagerProfession in interface org.bukkit.entity.Zombie
      Specified by:
      getVillagerProfession in interface org.bukkit.entity.ZombieVillager
      Overrides:
      getVillagerProfession in class GlowZombie
    • setVillagerProfession

      public void setVillagerProfession(org.bukkit.entity.Villager.Profession profession)
      Specified by:
      setVillagerProfession in interface org.bukkit.entity.Zombie
      Specified by:
      setVillagerProfession in interface org.bukkit.entity.ZombieVillager
      Overrides:
      setVillagerProfession in class GlowZombie
    • getVillagerType

      public @NotNull org.bukkit.entity.Villager.Type getVillagerType()
      Specified by:
      getVillagerType in interface org.bukkit.entity.ZombieVillager
    • setVillagerType

      public void setVillagerType(@NotNull org.bukkit.entity.Villager.Type type)
      Specified by:
      setVillagerType in interface org.bukkit.entity.ZombieVillager
    • getHurtSound

      protected org.bukkit.Sound getHurtSound()
      Description copied from class: GlowLivingEntity
      Get the hurt sound of this entity, or null for silence.
      Overrides:
      getHurtSound in class GlowZombie
      Returns:
      the hurt sound if available
    • getDeathSound

      protected org.bukkit.Sound getDeathSound()
      Description copied from class: GlowLivingEntity
      Get the death sound of this entity, or null for silence.
      Overrides:
      getDeathSound in class GlowZombie
      Returns:
      the death sound if available
    • getAmbientSound

      protected org.bukkit.Sound getAmbientSound()
      Description copied from class: GlowLivingEntity
      Get the ambient sound this entity makes randomly, or null for silence.
      Overrides:
      getAmbientSound in class GlowZombie
      Returns:
      the ambient sound if available
    • setConversionTime

      public void setConversionTime(int conversionTime)
      Sets the conversion time of this Zombie Villager.
      Specified by:
      setConversionTime in interface org.bukkit.entity.Zombie
      Specified by:
      setConversionTime in interface org.bukkit.entity.ZombieVillager
      Overrides:
      setConversionTime in class GlowZombie
      Parameters:
      conversionTime - the conversion time of this villager, in ticks
    • getConversionPlayer

      @Nullable public @Nullable org.bukkit.OfflinePlayer getConversionPlayer()
      Specified by:
      getConversionPlayer in interface org.bukkit.entity.ZombieVillager
    • setConversionPlayer

      public void setConversionPlayer(@Nullable @Nullable org.bukkit.OfflinePlayer offlinePlayer)
      Specified by:
      setConversionPlayer in interface org.bukkit.entity.ZombieVillager
    • getConversionPlayerId

      @Nullable public @Nullable UUID getConversionPlayerId()
      The UUID of the player who converted this Zombie Villager.
    • setConversionPlayerId

      public void setConversionPlayerId(@Nullable @Nullable UUID conversionPlayerId)
      The UUID of the player who converted this Zombie Villager.
    • getConversionTime

      public int getConversionTime()
      The conversion time of this Zombie Villager, in ticks.
      Specified by:
      getConversionTime in interface org.bukkit.entity.Zombie
      Specified by:
      getConversionTime in interface org.bukkit.entity.ZombieVillager
      Overrides:
      getConversionTime in class GlowZombie
      Returns:
      the conversion time of this Zombie Villager, in ticks