Class BlockBanner


public class BlockBanner extends BlockType
  • Constructor Details

    • BlockBanner

      public BlockBanner()
  • Method Details

    • toNbt

      public static List<CompoundTag> toNbt(List<org.bukkit.block.banner.Pattern> banner)
      Converts banner patterns to NBT tags.
      Parameters:
      banner - a list of banner patterns
      Returns:
      the patterns as NBT tags
    • fromNbt

      public static List<org.bukkit.block.banner.Pattern> fromNbt(List<CompoundTag> tag)
      Converts NBT tags to banner patterns.
      Parameters:
      tag - a list of banner patterns as NBT tags
      Returns:
      the patterns as Pattern instances
    • getDrops

      @NotNull public @NotNull Collection<org.bukkit.inventory.ItemStack> getDrops(GlowBlock block, org.bukkit.inventory.ItemStack tool)
      Description copied from class: BlockType
      Get the items that will be dropped by digging the block.
      Overrides:
      getDrops in class BlockType
      Parameters:
      block - The block being dug.
      tool - The tool used or null if fists or no tool was used.
      Returns:
      The drops that should be returned.
    • createBlockEntity

      public BlockEntity createBlockEntity(GlowChunk chunk, int cx, int cy, int cz)
      Description copied from class: BlockType
      Create a new block entity at the given location.
      Overrides:
      createBlockEntity in class BlockType
      Parameters:
      chunk - The chunk to create the block entity at.
      cx - The x coordinate in the chunk.
      cy - The y coordinate in the chunk.
      cz - The z coordinate in the chunk.
      Returns:
      The new BlockEntity, or null if no block entity is used.
    • placeBlock

      public void placeBlock(GlowPlayer player, GlowBlockState state, org.bukkit.block.BlockFace face, org.bukkit.inventory.ItemStack holding, org.bukkit.util.Vector clickedLoc)
      Description copied from class: BlockType
      Called when a block is placed to calculate what the block will become.
      Overrides:
      placeBlock in class BlockType
      Parameters:
      player - the player who placed the block
      state - the BlockState to edit
      face - the face off which the block is being placed
      holding - the ItemStack that was being held
      clickedLoc - where in the block the click occurred
    • afterPlace

      public void afterPlace(GlowPlayer player, GlowBlock block, org.bukkit.inventory.ItemStack holding, GlowBlockState oldState)
      Description copied from class: BlockType
      Called after a block has been placed by a player.
      Overrides:
      afterPlace in class BlockType
      Parameters:
      player - the player who placed the block
      block - the block that was placed
      holding - the the ItemStack that was being held
      oldState - The old block state before the block was placed.