public final class InteractEntityMessage extends Object implements com.flowpowered.network.Message
Modifier and Type | Class and Description |
---|---|
static class |
InteractEntityMessage.Action |
Constructor and Description |
---|
InteractEntityMessage(int id,
int action) |
InteractEntityMessage(int id,
int action,
float targetX,
float targetY,
float targetZ,
int hand) |
InteractEntityMessage(int id,
int action,
int hand) |
Modifier and Type | Method and Description |
---|---|
boolean |
equals(Object o) |
int |
getAction() |
int |
getHand() |
org.bukkit.inventory.EquipmentSlot |
getHandSlot() |
int |
getId() |
float |
getTargetX() |
float |
getTargetY() |
float |
getTargetZ() |
int |
hashCode() |
String |
toString() |
public InteractEntityMessage(int id, int action)
public InteractEntityMessage(int id, int action, int hand)
public InteractEntityMessage(int id, int action, float targetX, float targetY, float targetZ, int hand)
public org.bukkit.inventory.EquipmentSlot getHandSlot()
public int getId()
public int getAction()
public float getTargetX()
public float getTargetY()
public float getTargetZ()
public int getHand()
public boolean equals(Object o)
public int hashCode()
Copyright © 2021. All rights reserved.