public class TempleStore extends StructureStore<GlowTemple>
| Constructor and Description |
|---|
TempleStore() |
| Modifier and Type | Method and Description |
|---|---|
GlowTemple |
createNewStructure(GlowWorld world,
Random random,
int chunkX,
int chunkZ)
Create a new structure of this store's type in the given world.
|
GlowTemple |
createStructure(GlowWorld world,
int chunkX,
int chunkZ)
Create a structure of this store's type in the given world.
|
public GlowTemple createStructure(GlowWorld world, int chunkX, int chunkZ)
StructureStorecreateStructure in class StructureStore<GlowTemple>world - The target world.chunkX - The structure chunk X.chunkZ - The structure chunk Z.public GlowTemple createNewStructure(GlowWorld world, Random random, int chunkX, int chunkZ)
StructureStorecreateNewStructure in class StructureStore<GlowTemple>world - The target world.random - The seeded random.chunkX - The structure chunk X.chunkZ - The structure chunk Z.Copyright © 2021. All rights reserved.